Smuggler Guardian (SmugglerGuardian)
You can read an explanation of the various unit stats.
Main stats
Unit stats
- Armor type: bruiserInfantry
- Side: Independant units
- Role: Bruiser
- Shield cooldown: 0s
- Shield health: 0
- Shield range: 0
- Unit capacity: 10
- Type: infantry
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Health |
51000 |
44200 |
40800 |
37400 |
34000 |
30600 |
27200 |
23800 |
20400 |
17000 |
Buildable unit |
No |
No |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Training stats
Upgrading stats
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Upgrade time |
1w1d |
5d |
3d12h |
2d12h |
1d12h |
10h |
5h |
1h30m |
30m |
0s |
Upgrade requirements |
1750000$ |
1000000$ |
320000$ |
160000$ |
100000$ |
25000$ |
12500$ |
6000$ |
3000$ |
3000$ |
Movement stats
- Acceleration: 0
- Crushes walls: No
- Flying unit: No
- Max speed: 20
- Propensity to go around obstacles: 15
- Rotation speed: 7.854
- Run speed: 0
- Run threshold: 0
- Unit size on map: 1x1
Main attack : SmugglerGuardian
Targeting
- Attack shield border: No
- Max attack range: 5
- Min attack range: 0
- New rotation speed: 7854
- Target preference strength: 90
- Target preferences: Shield (70), Shield generator (70), Turret (70), Droideka (60), Flying infantry (60), Flying vehicle (60), Heavy infantry (60), Heavy vehicle (60), Infantry (60), Light vehicle (60), Support troop (60), Headquarters (50), Other building (50), Ressource generator (50), Storage (50), Heavy infantry hero (1), Heavy vehicule hero (1), Infantry hero (1), Vehicule hero (1), Wall (1), Trap (0)
- View range: 8
Shooting
- Animation delay: 0s
- Clip retargeting: No
- Gun shooting sequence: 1,2
- Impact delay: 1s
- Can shoot over walls: No
- Retargeting offset: 100
- Self-centered targeting: No
- Target locking: No
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Charge time |
250ms |
500ms |
500ms |
500ms |
500ms |
500ms |
500ms |
500ms |
500ms |
500ms |
Damage per shot |
2250 |
1950 |
1800 |
1650 |
1500 |
1350 |
1200 |
1050 |
900 |
750 |
Reload time |
2s |
1s |
1s |
1s |
1s |
1s |
1s |
1s |
1s |
1s |
Shot count |
3 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
Shot delay |
500ms |
200ms |
200ms |
200ms |
200ms |
200ms |
200ms |
200ms |
200ms |
200ms |
Projectile
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Displayed damage per second |
1951 |
624 |
576 |
528 |
480 |
432 |
384 |
336 |
336 |
280 |
Calculated damage per second |
2076 |
1300 |
1200 |
1100 |
1000 |
900 |
800 |
700 |
600 |
500 |
Calculated damage per cycle |
6750 |
1950 |
1800 |
1650 |
1500 |
1350 |
1200 |
1050 |
900 |
750 |
- Cannons per sequence: 2
- Directional: Yes
- Is deflectable: Yes
- Max speed: 18
- Damage multipliers: (100): Droideka, Flying infantry, Flying vehicle, Headquarters, Infantry, Infantry hero, Light vehicle, Other building, Ressource generator, Storage, Support troop, Trap, Turret, Vehicule hero, (50): Heavy infantry, Heavy infantry hero, Heavy vehicle, Heavy vehicule hero, Wall, (25): Shield, Shield generator
- Pass through shield: No
Level |
10 |
1-9 |
Shooting cycle duration |
3.250s |
1.500s |
Salvos |
3 |
1 |
Internal stats
These stats internal to the system link different parts of data together.
- Unit ID: SmugglerGuardian
Presentation stats
These are all sorts of user interface settings, that should not interfere with gameplay.
- Arcs: No
- Asset name: bountyhunter_smg-ani
- Audio attack: “sfx_attack_blastercannon_1”:25,”sfx_attack_blastercannon_2”:25,”sfx_attack_blastercannon_3”:25,”sfx_attack_blastercannon_4”:25
- Audio death: “sfx_death_troop_1”:10,”sfx_death_troop_2”:10,”sfx_death_troop_3”:10,”sfx_death_troop_4”:10,”sfx_death_troop_5”:10,”sfx_death_troop_6”:10,”sfx_death_troop_7”:10,”sfx_death_troop_8”:30
- Audio placement: “sfx_placement_troop_1”:35,”sfx_placement_troop_2”:35,”sfx_placement_troop_3”:30
- Audio train: “sfx_ui_unitcomplete_darktrooper_01”:35,”sfx_ui_unitcomplete_darktrooper_02”:35,”sfx_ui_unitcomplete_darktrooper_03”:30
- Buff asset offset: 0.00,0.08,0.00
- Bullet: fx_blaster_beam_y_lrg
- Bundle name: bountyhunter_smg-ani
- Death animation: buffFireBurn:15
- Factory rotation: 0
- Factory scale factor: 1
- Favorite target type: turret
- Gun position: “bountyhunter_smg_rig_MASTER_MOVER/bountyhunter_smg_rig_locator_gun_Lt”:1,”bountyhunter_smg_rig_MASTER_MOVER/bountyhunter_smg_rig_locator_gun_Rt”:2
- Hit spark: fx_blaster_hit_y_sm
- Icon camera position: 9,10,11.12
- Icon lookat position: 0.09,1.4,0.28
- Max scale: 100
- Muzzle flash: fx_blaster_flash_y_sm
- Name: SmugglerGuardian
- Spin speed: 0
- Targeted type: ENEMIES
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
2-3 |
1 |
Displayed damage per second |
1951 |
624 |
576 |
528 |
480 |
432 |
384 |
336 |
280 |
Uninterpreted stats
Seriously, we don’t really know what to do with these.
- Arming delay: 0
- Auto spawn rate scale: 1
- Auto spawn spreading scale: 1
- Max scale: No
- Seeks target: Yes
- Splash: 0
- Streams: no
- Strict cool down: No
- Target in range modifier: 1
- Xp: 0
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Order |
461610 |
461609 |
461608 |
461607 |
461606 |
461605 |
461604 |
461603 |
461602 |
461601 |
Point value |
12 |
10.400 |
9.600 |
8.800 |
8 |
7.200 |
6.400 |
5.600 |
4.800 |
4 |