You can read an explanation of the various unit stats.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Health | 18000 | 16500 | 15000 | 13500 | 12000 | 10500 | 9000 | 6000 | 3900 | 3000 |
Max quantity | 4 | 4 | 4 | 4 | 3 | 3 | 3 | 2 | 2 | 1 |
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Training cost | 1 All. | 1 All. | 1 All. | 1 All. | 1 All. | 1 All. | 1 All. | 1 All. | 1000 All. | 200 All. |
Building | Headquarters 10 | Headquarters 9 | Headquarters 8 | Headquarters 7 | Headquarters 6 | Headquarters 5 | Headquarters 4 | Headquarters 3 | Headquarters 2 | Headquarters 1 |
These stats internal to the system link different parts of data together.
These are all sorts of user interface settings, that should not interfere with gameplay.
Level | 2-10 | 1 |
---|---|---|
Store tab | (not found) | not_in_store |
Seriously, we don’t really know what to do with these.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Max XP | 64 | 56 | 52 | 44 | 30 | 24 | 21 | 10 | 10 | 3 |
Order | 398 | 397 | 396 | 395 | 394 | 393 | 392 | 391 | 390 | 389 |
Xp | 16 | 14 | 13 | 11 | 10 | 8 | 7 | 5 | 5 | 3 |