You can read an explanation of the various unit stats.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Maximum capacity | 1000000 $ | 500000 $ | 250000 $ | 100000 $ | 50000 $ | 25000 $ | 12000 $ | 7000 $ | 5000 $ | 1500 $ |
Health | 26400 | 24200 | 22000 | 19800 | 17600 | 15400 | 13200 | 8800 | 5720 | 4400 |
Max quantity | 4 | 4 | 3 | 2 | 2 | 2 | 2 | 2 | 1 | 1 |
Time | 0s | 0s | 0s | 0s | 0s | 0s | 0s | 0s | 5m | 1m |
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Training cost | 1 All. | 1 All. | 1 All. | 1 All. | 1 All. | 1 All. | 1 All. | 1 All. | 750 All. | 300 All. |
Building | “bld_title_syndicateHQ” 10 | “bld_title_syndicateHQ” 9 | “bld_title_syndicateHQ” 8 | “bld_title_syndicateHQ” 7 | “bld_title_syndicateHQ” 6 | “bld_title_syndicateHQ” 5 | “bld_title_syndicateHQ” 4 | “bld_title_syndicateHQ” 3 | “bld_title_syndicateHQ” 2 | “bld_title_syndicateHQ” 1 |
These stats internal to the system link different parts of data together.
These are all sorts of user interface settings, that should not interfere with gameplay.
Seriously, we don’t really know what to do with these.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Max XP | 84 | 76 | 51 | 30 | 26 | 22 | 18 | 14 | 6 | 4 |
Order | 1119 | 1118 | 1117 | 1116 | 1115 | 1114 | 1113 | 1112 | 1111 | 1110 |
Xp | 21 | 19 | 17 | 15 | 13 | 11 | 9 | 7 | 6 | 4 |