bldtitlesmugglerMortar (smugglerMortar)
You can read an explanation of the various unit stats.
Main stats
Unit stats
- Armor type: turret
- Cross credits: 0
- Side: Independant units
- Force reticle when targeted: No
- Hide if locked: No
- Max quantity: 6
- Produce: 0
- Time: 0s
- Type: turret
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Cross materials |
11905 |
11111 |
10417 |
4167 |
2778 |
2000 |
1500 |
1556 |
1250 |
750 |
Cross time |
10m |
9m |
8m |
7m |
6m |
5m |
4m |
3m |
2m |
1m |
Health |
30000 |
27500 |
25000 |
22500 |
20000 |
17500 |
15000 |
6000 |
5500 |
3800 |
Training stats
Upgrading stats
- Upgrade requirements: Nothing
Movement stats
- Acceleration: 0
- Max speed: 0
- Unit size on map: 2x2
Turret attack : Smuggler Mortar Turret
Targeting
- Turret max attack range: 9
- Turret min attack range: 4
- Turret target preference strength: 90
- Turret target preferences: Turret droideka (60), Turret headquarters (60), Turret heavy infantry (60), Turret heavy vehicle (60), Turret infantry (60), Turret light vehicle (60), Turret other building (60), Turret ressource generator (60), Turret storage (60), Turret support troop (60), Turret turret (60), Turret heavy infantry hero (1), Turret heavy vehicule hero (1), Turret infantry hero (1), Turret vehicule hero (1), Turret wall (1), Turret flying infantry (0), Turret flying vehicle (0)
- Turret view range: 10
Shooting
- Turret animation delay: 0s
- Turret charge time: 1.500s
- Turret clip retargeting: No
- Turret gun shooting sequence: 1
- Turret impact delay: 1s
- Turret can shoot over walls: Yes
- Turret reload time: 1.500s
- Turret shot count: 1
- Turret shot delay: 1ms
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Turret damage per shot |
5670 |
5145 |
4620 |
4095 |
3570 |
3045 |
2520 |
1890 |
1575 |
1050 |
- Turret attack splash damage percentages: 100,75
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Turret displayed damage per second |
2100 |
1925 |
1750 |
1575 |
1400 |
1225 |
1050 |
700 |
525 |
350 |
Turret attack calculated damage per second |
1890 |
1715 |
1540 |
1365 |
1190 |
1015 |
840 |
630 |
525 |
350 |
Turret attack calculated damage per clip |
5670 |
5145 |
4620 |
4095 |
3570 |
3045 |
2520 |
1890 |
1575 |
1050 |
- Turret attack cannons per sequence: 1
- Turret attack cliptime: 3s
- Turret attack directional: No
- Turret attack is deflectable: No
- Turret attack max speed: 4
- Turret attack damage multipliers: (100): Turret attack droideka, Turret attack headquarters, Turret attack other building, Turret attack ressource generator, Turret attack shield, Turret attack shield generator, Turret attack storage, Turret attack support troop, Turret attack trap, Turret attack turret, Turret attack wall, (80): Turret attack infantry, Turret attack infantry hero, (60): Turret attack heavy infantry, Turret attack heavy infantry hero, (50): Turret attack light vehicle, Turret attack vehicule hero, (25): Turret attack heavy vehicle, Turret attack heavy vehicule hero, (0): Turret attack flying infantry, Turret attack flying vehicle
- Turret attack pass through shield: No
- Turret attack salvos: 1
Internal stats
These stats internal to the system link different parts of data together.
- Sub type: mortar_turret
- Turret projectile type: projectileSmugglerMortar
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Turret id |
t_smugglerMortar10 |
t_smugglerMortar9 |
t_smugglerMortar8 |
t_smugglerMortar7 |
t_smugglerMortar6 |
t_smugglerMortar5 |
t_smugglerMortar4 |
t_smugglerMortar3 |
t_smugglerMortar2 |
t_smugglerMortar1 |
Presentation stats
These are all sorts of user interface settings, that should not interfere with gameplay.
- Asset name: mortarturret_smg-mod
- Audio attack: “sfx_attack_mortarlaunch_1”:50,”sfx_attack_mortarlaunch_2”:50
- Audio death: “sfx_explosion_metal_1”:25,”sfx_explosion_metal_2”:25,”sfx_explosion_metal_3”:25,”sfx_explosion_metal_4”:25
- Buff asset offset: -1.4,1.2,-1.4
- Bundle name: mortarturret_smg-mod
- Collect notify: 0
- Cycle time: 0s
- Destruct FX: fx_debris_{0}x{1}
- Icon camera position: -23.91,25.41,24.96
- Icon lookat position: 0.34,1.59,-0.27
- Stash order: 1000
- Store tab: not_in_store
- Turret attack S transition: 100
- Turret attack arcs: Yes
- Turret attack bullet: fx_mortar_projectile_y_sm
- Turret attack hit spark: fx_mortar_hit_y_sm
- Turret attack max scale: 100
- Turret attack muzzle flash: fx_mortar_muzzle_y_sm
- Turret attack name: Smuggler Mortar Turret
- Turret attack spin speed: 2
- Turret favorite target type: infantry
- Turret gun position: “locator_gun”:1
- Turret max scale: 2
- Turret tracker name: mortarMesh/barrelbaseMesh
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Turret displayed damage per second |
2100 |
1925 |
1750 |
1575 |
1400 |
1225 |
1050 |
700 |
525 |
350 |
Uninterpreted stats
Seriously, we don’t really know what to do with these.
- Turret arming delay: 0
- Turret attack S1 time: 300ms
- Turret attack S2 time: 300ms
- Turret attack seeks target: No
- Turret attack streams: no
- Turret splash: false
- Turret strict cool down: No
- Turret timey wimey: 0.333333333299999978738270556277711875736713409423828125
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Max XP |
162 |
144 |
132 |
114 |
102 |
84 |
72 |
54 |
48 |
30 |
Order |
579 |
578 |
577 |
576 |
575 |
574 |
573 |
572 |
571 |
570 |
Xp |
27 |
24 |
22 |
19 |
17 |
14 |
12 |
9 |
8 |
5 |