You can read an explanation of the various unit stats.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Produce | 12000 $/h | 11000 $/h | 10000 $/h | 4000 $/h | 3000 $/h | 2000 $/h | 1600 $/h | 1550 $/h | 1250 $/h | 750 $/h |
Maximum capacity | 1000000 $ | 500000 $ | 250000 $ | 100000 $ | 50000 $ | 25000 $ | 12000 $ | 7000 $ | 5000 $ | 1500 $ |
Health | 18000 | 16500 | 15000 | 13500 | 12000 | 10500 | 9000 | 6000 | 3900 | 3000 |
Max quantity | 7 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | 2 | 1 |
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Training cost | 1 All. | 1 All. | 1 All. | 1 All. | 1 All. | 1 All. | 1 All. | 1 All. | 300 All. | 150 All. |
Building | Headquarters 10 | Headquarters 9 | Headquarters 8 | Headquarters 7 | Headquarters 6 | Headquarters 5 | Headquarters 4 | Headquarters 3 | Headquarters 2 | Headquarters 1 |
These stats internal to the system link different parts of data together.
These are all sorts of user interface settings, that should not interfere with gameplay.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Collect notify | 600 | 550 | 500 | 200 | 150 | 100 | 80 | 78 | 10 | 1 |
Store tab | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | not_in_store |
Seriously, we don’t really know what to do with these.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Max XP | 112 | 84 | 78 | 66 | 60 | 40 | 28 | 15 | 10 | 3 |
Order | 429 | 428 | 427 | 426 | 425 | 424 | 423 | 422 | 421 | 420 |
Xp | 16 | 14 | 13 | 11 | 10 | 8 | 7 | 5 | 5 | 3 |