You can read an explanation of the various unit stats.
Level | 7-10 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|
Maximum capacity | 280000 Con. | 250000 Con. | 190000 Con. | 100000 Con. | 50000 Con. | 25000 Con. | 12000 Con. |
Health | 15600 | 13600 | 11600 | 9600 | 7200 | 6000 | 4000 |
Level | 10 | 7-9 | 5-6 | 3-4 | 1-2 |
---|---|---|---|---|---|
Building | Headquarters 10 | Headquarters 9 | Headquarters 8 | Headquarters 7 | Headquarters 6 |
These stats internal to the system link different parts of data together.
These are all sorts of user interface settings, that should not interfere with gameplay.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Asset name | warehouse_con-mod-up7 | warehouse_con-mod-up7 | warehouse_con-mod-up7 | warehouse_con-mod-up7 | warehouse_con-mod-up6 | warehouse_con-mod-up5 | warehouse_con-mod-up4 | warehouse_con-mod-up3 | warehouse_con-mod-up2 | warehouse_con-mod-up1 |
Audio death | “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:64 | “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:63 | “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:62 | “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:61 | “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:60 | “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:59 | “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:58 | “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:57 | “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:56 | “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:55 |
Bundle name | warehouse_con-mod-up7 | warehouse_con-mod-up7 | warehouse_con-mod-up7 | warehouse_con-mod-up7 | warehouse_con-mod-up6 | warehouse_con-mod-up5 | warehouse_con-mod-up4 | warehouse_con-mod-up3 | warehouse_con-mod-up2 | warehouse_con-mod-up1 |
Fill state asset name | warehouse_con-mod-up7_fillStates | warehouse_con-mod-up7_fillStates | warehouse_con-mod-up7_fillStates | warehouse_con-mod-up7_fillStates | warehouse_con-mod-up6_fillStates | warehouse_con-mod-up5_fillStates | warehouse_con-mod-up4_fillStates | warehouse_con-mod-up3_fillStates | warehouse_con-mod-up2_fillStates | warehouse_con-mod-up1_fillStates |
Fill state bundle name | warehouse_con-mod-up7_fillStates | warehouse_con-mod-up7_fillStates | warehouse_con-mod-up7_fillStates | warehouse_con-mod-up7_fillStates | warehouse_con-mod-up6_fillStates | warehouse_con-mod-up5_fillStates | warehouse_con-mod-up4_fillStates | warehouse_con-mod-up3_fillStates | warehouse_con-mod-up2_fillStates | warehouse_con-mod-up1_fillStates |
Icon camera position | -50.51,41.92,41.7 | -50.51,41.92,41.7 | -50.51,41.92,41.7 | -50.51,41.92,41.7 | -36.15,29.07,32.11 | -36.15,29.07,32.11 | -36.15,29.07,32.11 | -36.15,29.07,32.11 | -36.15,29.07,32.11 | -36.15,29.07,32.11 |
Icon lookat position | 0.28,1.29,-0.14 | 0.28,1.29,-0.14 | 0.28,1.29,-0.14 | 0.28,1.29,-0.14 | 0.27,1.01,-0.12 | 0.27,1.01,-0.12 | 0.27,1.01,-0.12 | 0.27,1.01,-0.12 | 0.27,1.01,-0.12 | 0.27,1.01,-0.12 |
Seriously, we don’t really know what to do with these.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Max XP | 7 | 7 | 7 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
Order | 1262 | 1261 | 1260 | 1259 | 1258 | 1257 | 1256 | 1255 | 1254 | 1253 |
Xp | 7 | 7 | 7 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |