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Rocket Turret (rebelRocketTurret)

You can read an explanation of the various unit stats.

Main stats

Unit stats

Level 11 10 9 8 7 6 5 4 3 2 1
Cross materials 702000 540000 360000 135000 90000 72000 27000 13500 4500 900 450
Health 28500 27000 24500 22000 17500 16000 14500 12000 9000 7500 5000
Max quantity 22 20 18 16 14 12 10 8 6 4 2

Training stats

Level 11 10 9 8 7 6 5 1-4
Building Headquarters 11 Headquarters 10 Headquarters 9 Headquarters 8 Headquarters 7 Headquarters 6 Headquarters 5 Headquarters 4

Upgrading stats

Movement stats

Turret attack : Rocket Turret Rebel

Targeting

Level 11 1-10
Turret view range 11 10

Shooting

Level 11 10 9 8 7 6 5 4 3 2 1
Turret damage per shot 1451 1378 1256 1164 1072 980 888 735 551 459 306
Level 11 10 9 8 7 6 5 4 3 2 1
Turret displayed damage per second 2260 2250 2050 1900 1750 1600 1450 1200 900 750 500
Turret attack calculated damage per second 2763 2624 2392 2217 2041 1866 1691 1400 1049 874 582
Turret attack calculated damage per clip 8706 8268 7536 6984 6432 5880 5328 4410 3306 2754 1836

Internal stats

These stats internal to the system link different parts of data together.

Level 11 10 9 8 7 6 5 4 3 2 1
Turret id t_rebelRocketTurret11 t_rebelRocketTurret10 t_rebelRocketTurret9 t_rebelRocketTurret8 t_rebelRocketTurret7 t_rebelRocketTurret6 t_rebelRocketTurret5 t_rebelRocketTurret4 t_rebelRocketTurret3 t_rebelRocketTurret2 t_rebelRocketTurret1

Presentation stats

These are all sorts of user interface settings, that should not interfere with gameplay.

Level 11 10 9 8 7 6 5 4 3 2 1
Asset name rocketturret_rbl-mod-up11 rocketturret_rbl-mod-up10 rocketturret_rbl-mod-up9 rocketturret_rbl-mod-up8 rocketturret_rbl-mod-up7 rocketturret_rbl-mod-up6 rocketturret_rbl-mod-up5 rocketturret_rbl-mod-up4 rocketturret_rbl-mod-up3 rocketturret_rbl-mod-up2 rocketturret_rbl-mod-up1
Buff asset offset -1.6, 0.0, -1.6 -1.6, 0.0, -1.6 -1.6, 0.0, -1.6 -1.6, 0.0, -1.6 -1.6, 0.0, -1.6 -1.6, 0.0, -1.6 -0.8,1.4,-0.8 -0.8,1.4,-0.8 -2,2.8,-2.4 -1.6,2.4,-1.4 -2.2,2.4,-2.2
Bundle name rocketturret_rbl-mod-up11 rocketturret_rbl-mod-up10 rocketturret_rbl-mod-up9 rocketturret_rbl-mod-up8 rocketturret_rbl-mod-up7 rocketturret_rbl-mod-up6 rocketturret_rbl-mod-up5 rocketturret_rbl-mod-up4 rocketturret_rbl-mod-up3 rocketturret_rbl-mod-up2 rocketturret_rbl-mod-up1
Icon camera position -25.28,30.34,29.07 -25.28,30.34,29.07 -25.28,30.34,29.07 -23.91,25.41,24.96 -23.91,25.41,24.96 -23.91,25.41,24.96 -23.91,25.41,24.96 -23.91,25.41,24.96 -23.91,25.41,24.96 -23.91,25.41,24.96 -23.91,25.41,24.96
Icon lookat position 0.41,2.03,-0.59 0.41,2.03,-0.59 0.41,2.03,-0.59 0.34,1.59,-0.27 0.34,1.59,-0.27 0.34,1.59,-0.27 0.34,1.59,-0.27 0.34,1.59,-0.27 0.34,1.59,-0.27 0.34,1.59,-0.27 0.34,1.59,-0.27
Prestige true (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found)
Store tab (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) decorations
Turret displayed damage per second 2260 2250 2050 1900 1750 1600 1450 1200 900 750 500
Turret gun position “rotateMesh_up11/tiltBarMesh_up11/aimMesh_up11/Lt_turretHeadMesh_up11/locator_gun1”:1,”rotateMesh_up11/tiltBarMesh_up11/aimMesh_up11/Rt_turretHeadMesh_up11/locator_gun2”:1 “rotateMesh_up10/tiltBarMesh_up10/aimMesh_up10/Lt_turretHeadMesh_up10/locator_gun1”:1,”rotateMesh_up10/tiltBarMesh_up10/aimMesh_up10/Rt_turretHeadMesh_up10/locator_gun2”:1 “rotateMesh_up9/tiltBarMesh_up9/aimMesh_up9/Lt_turretHeadMesh_up9/locator_gun1”:1,”rotateMesh_up9/tiltBarMesh_up9/aimMesh_up9/Rt_turretHeadMesh_up9/locator_gun2”:1 “rotateMesh_up8/tiltBarMesh_up8/aimMesh_up8/Lt_turretHeadMesh_up8/locator_gun1”:1,”rotateMesh_up8/tiltBarMesh_up8/aimMesh_up8/Rt_turretHeadMesh_up8/locator_gun2”:1 “rotateMesh_up7/tiltBarMesh_up7/aimMesh_up7/Lt_turretHeadMesh_up7/locator_gun1”:1,”rotateMesh_up7/tiltBarMesh_up7/aimMesh_up7/Rt_turretHeadMesh_up7/locator_gun2”:1 “rotateMesh_up6/tiltBarMesh_up6/aimMesh_up6/Lt_turretHeadMesh_up6/locator_gun1”:1,”rotateMesh_up6/tiltBarMesh_up6/aimMesh_up6/Rt_turretHeadMesh_up6/locator_gun2”:1 “rotateMesh_up5/tiltBarMesh_up5/aimMesh_up5/Lt_turretHeadMesh_up5/locator_gun1”:1,”rotateMesh_up5/tiltBarMesh_up5/aimMesh_up5/Rt_turretHeadMesh_up5/locator_gun2”:1 “rotateMesh_up4/tiltBarMesh_up4/aimMesh_up4/Lt_turretHeadMesh_up4/locator_gun1”:1,”rotateMesh_up4/tiltBarMesh_up4/aimMesh_up4/Rt_turretHeadMesh_up4/locator_gun2”:1 “rotateMesh_up3/tiltBarMesh_up3/aimMesh_up3/Lt_turretHeadMesh_up3/locator_gun1”:1,”rotateMesh_up3/tiltBarMesh_up3/aimMesh_up3/Rt_turretHeadMesh_up3/locator_gun2”:1 “rotateMesh_up2/tiltBarMesh_up2/aimMesh_up2/Lt_turretHeadMesh_up2/locator_gun1”:1,”rotateMesh_up2/tiltBarMesh_up2/aimMesh_up2/Rt_turretHeadMesh_up2/locator_gun2”:1 “rotateMesh_up1/tiltBarMesh_up1/aimMesh_up1/Lt_turretHeadMesh_up1/locator_gun1”:1,”rotateMesh_up1/tiltBarMesh_up1/aimMesh_up1/Rt_turretHeadMesh_up1/locator_gun2”:1
Turret tracker name turretBaseMesh_up11/rotateMesh_up11 turretBaseMesh_up10/rotateMesh_up10 rotateMesh_up9 rotateMesh_up8 rotateMesh_up7 rotateMesh_up6 rotateMesh_up5 rotateMesh_up4 rotateMesh_up3 rotateMesh_up2 rotateMesh_up1

Uninterpreted stats

Seriously, we don’t really know what to do with these.

Level 11 10 9 8 7 6 5 4 3 2 1
Max XP 1630 1400 1170 960 770 600 450 320 210 120 50
Order 21 22 22 22 22 22 22 22 22 22 22
Xp 75 70 65 60 55 50 45 40 35 30 25