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Reinforced Mounting (eqpRebelRocketTurretHealth)

You can read an explanation of the various unit stats.

Equipment stats

Basic stats

Modifiers

Modifier “Eqp advanced struct health”

Level 10 9 8 7 6 5 4 3 2 1
Eqp advanced struct health value 147.0% 142.0% 135.0% 129.0% 123.0% 117.0% 110.0% 105.0% 99.0% 94.0%

Upgrade stats

Level 10 9 8 7 6 5 4 3 2 1
Upgrade shards 330 270 195 150 105 75 45 30 15 30
Upgrade time 10s 10s 10s 10s 10s 10s 10s 10s 10s 0s
Building Research Lab 10 Research Lab 9 Research Lab 8 Research Lab 7 Research Lab 6 Research Lab 5 Research Lab 4 Research Lab 3 Research Lab 2 None

Presentation and internal stats

Level 10 9 8 7 6 5 4 3 2 1
Asset name rocketturret_rbl-mod-up10 rocketturret_rbl-mod-up9 rocketturret_rbl-mod-up8 rocketturret_rbl-mod-up7 rocketturret_rbl-mod-up6 rocketturret_rbl-mod-up5 rocketturret_rbl-mod-up4 rocketturret_rbl-mod-up3 rocketturret_rbl-mod-up2 rocketturret_rbl-mod-up1
Bundle name rocketturret_rbl-mod-up10 rocketturret_rbl-mod-up9 rocketturret_rbl-mod-up8 rocketturret_rbl-mod-up7 rocketturret_rbl-mod-up6 rocketturret_rbl-mod-up5 rocketturret_rbl-mod-up4 rocketturret_rbl-mod-up3 rocketturret_rbl-mod-up2 rocketturret_rbl-mod-up1
Icon camera position -26.94,32.16,31.02 -26.94,32.16,31.02 -28.96,28.56,31.03 -26.65,28.83,31.82 -26.65,28.83,31.82 -26.65,28.83,31.82 -26.65,28.83,31.82 -26.65,28.83,31.82 -26.65,28.83,31.82 -26.92,29.15,28.59
Icon closeup camera position -26.94,32.16,31.02 -26.94,32.16,31.02 -28.96,28.56,31.03 -26.65,28.83,31.82 -26.65,28.83,31.82 -26.65,28.83,31.82 -26.65,28.83,31.82 -26.65,28.83,31.82 -26.65,28.83,31.82 -26.92,29.15,28.59
Icon closeup lookat position 0.41,2.03,-0.59 0.41,2.03,-0.59 0.48,1.83,-0.44 0.47,2.02,-0.41 0.47,2.02,-0.41 0.47,2.02,-0.41 0.47,2.02,-0.41 0.47,2.02,-0.41 0.47,2.02,-0.41 0.72,1.97,-0.26
Icon lookat position 0.41,2.03,-0.59 0.41,2.03,-0.59 0.48,1.83,-0.44 0.47,2.02,-0.41 0.47,2.02,-0.41 0.47,2.02,-0.41 0.47,2.02,-0.41 0.47,2.02,-0.41 0.47,2.02,-0.41 0.72,1.97,-0.26
Icon unlock position (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) 0,0,0
Icon unlock rotation (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) 0,55,0
Icon unlock scale (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) .5,.5,.5
Level 10 9 8 7 6 5 4 3 2 1
Order 568 567 566 565 564 563 562 561 560 559

Main stats

Unit stats

Level 01.10 01.09 01.08 01.07 01.06 01.05 01.04 01.03 01.02 01.01
Cross materials 450 450 450 450 450 450 450 450 450 450
Health 12349 12100 11750 11450 11150 10850 10500 10250 9950 9700
Max quantity 2 2 2 2 2 2 2 2 2 2
Original health 5000 5000 5000 5000 5000 5000 5000 5000 5000 5000
Level 02.10 02.09 02.08 02.07 02.06 02.05 02.04 02.03 02.02 02.01
Cross materials 900 900 900 900 900 900 900 900 900 900
Health 18524 18150 17625 17175 16725 16275 15750 15374 14925 14550
Max quantity 4 4 4 4 4 4 4 4 4 4
Original health 7500 7500 7500 7500 7500 7500 7500 7500 7500 7500
Level 03.10 03.09 03.08 03.07 03.06 03.05 03.04 03.03 03.02 03.01
Cross materials 4500 4500 4500 4500 4500 4500 4500 4500 4500 4500
Health 22229 21780 21150 20610 20070 19530 18900 18450 17910 17460
Max quantity 6 6 6 6 6 6 6 6 6 6
Original health 9000 9000 9000 9000 9000 9000 9000 9000 9000 9000
Level 04.10 04.09 04.08 04.07 04.06 04.05 04.04 04.03 04.02 04.01
Cross materials 13500 13500 13500 13500 13500 13500 13500 13500 13500 13500
Health 29639 29040 28200 27480 26760 26040 25200 24599 23880 23280
Max quantity 8 8 8 8 8 8 8 8 8 8
Original health 12000 12000 12000 12000 12000 12000 12000 12000 12000 12000
Level 05.10 05.09 05.08 05.07 05.06 05.05 05.04 05.03 05.02 05.01
Cross materials 27000 27000 27000 27000 27000 27000 27000 27000 27000 27000
Health 35815 35090 34075 33205 32335 31465 30450 29724 28855 28130
Max quantity 10 10 10 10 10 10 10 10 10 10
Original health 14500 14500 14500 14500 14500 14500 14500 14500 14500 14500
Level 06.10 06.09 06.08 06.07 06.06 06.05 06.04 06.03 06.02 06.01
Cross materials 72000 72000 72000 72000 72000 72000 72000 72000 72000 72000
Health 39519 38720 37600 36640 35680 34720 33600 32800 31840 31040
Max quantity 12 12 12 12 12 12 12 12 12 12
Original health 16000 16000 16000 16000 16000 16000 16000 16000 16000 16000
Level 07.10 07.09 07.08 07.07 07.06 07.05 07.04 07.03 07.02 07.01
Cross materials 90000 90000 90000 90000 90000 90000 90000 90000 90000 90000
Health 43224 42350 41125 40075 39025 37975 36750 35875 34825 33950
Max quantity 14 14 14 14 14 14 14 14 14 14
Original health 17500 17500 17500 17500 17500 17500 17500 17500 17500 17500
Level 08.10 08.09 08.08 08.07 08.06 08.05 08.04 08.03 08.02 08.01
Cross materials 135000 135000 135000 135000 135000 135000 135000 135000 135000 135000
Health 54339 53240 51700 50380 49060 47740 46200 45099 43780 42680
Max quantity 16 16 16 16 16 16 16 16 16 16
Original health 22000 22000 22000 22000 22000 22000 22000 22000 22000 22000
Level 09.10 09.09 09.08 09.07 09.06 09.05 09.04 09.03 09.02 09.01
Cross materials 360000 360000 360000 360000 360000 360000 360000 360000 360000 360000
Health 60514 59290 57575 56105 54635 53165 51450 50224 48755 47530
Max quantity 18 18 18 18 18 18 18 18 18 18
Original health 24500 24500 24500 24500 24500 24500 24500 24500 24500 24500
Level 10.10 10.09 10.08 10.07 10.06 10.05 10.04 10.03 10.02 10.01
Cross materials 540000 540000 540000 540000 540000 540000 540000 540000 540000 540000
Health 66690 65340 63450 61830 60210 58590 56700 55349 53730 52380
Max quantity 20 20 20 20 20 20 20 20 20 20
Original health 27000 27000 27000 27000 27000 27000 27000 27000 27000 27000
Level 11.10 11.09 11.08 11.07 11.06 11.05 11.04 11.03 11.02 11.01
Cross materials 702000 702000 702000 702000 702000 702000 702000 702000 702000 702000
Health 70395 68970 66975 65265 63555 61845 59850 58424 56715 55290
Max quantity 22 22 22 22 22 22 22 22 22 22
Original health 28500 28500 28500 28500 28500 28500 28500 28500 28500 28500

Training stats

Level 11.01-11.10 10.01-10.10 09.01-9.10 08.01-8.10 07.01-7.10 06.01-6.10 05.01-5.10 01.01-1.10, 2.01-2.10, 3.01-3.10, 4.01-4.10
Building Headquarters 11 Headquarters 10 Headquarters 9 Headquarters 8 Headquarters 7 Headquarters 6 Headquarters 5 Headquarters 4

Upgrading stats

Movement stats

Turret attack : Rocket Turret Rebel

Targeting

Level 11.01-11.10 01.01-1.10, 2.01-2.10, 3.01-3.10, 4.01-4.10, 5.01-5.10, 6.01-6.10, 7.01-7.10, 8.01-8.10, 9.01-9.10, 10.01-10.10
Turret view range 11 10

Shooting

Level 11.01-11.10 10.01-10.10 09.01-9.10 08.01-8.10 07.01-7.10 06.01-6.10 05.01-5.10 04.01-4.10 03.01-3.10 02.01-2.10 01.01-1.10
Turret damage per shot 1451 1378 1256 1164 1072 980 888 735 551 459 306
Level 11.01-11.10 10.01-10.10 09.01-9.10 08.01-8.10 07.01-7.10 06.01-6.10 05.01-5.10 04.01-4.10 03.01-3.10 02.01-2.10 01.01-1.10
Turret displayed damage per second 2260 2250 2050 1900 1750 1600 1450 1200 900 750 500
Turret attack calculated damage per second 2763 2624 2392 2217 2041 1866 1691 1400 1049 874 582
Turret attack calculated damage per clip 8706 8268 7536 6984 6432 5880 5328 4410 3306 2754 1836

Internal stats

These stats internal to the system link different parts of data together.

Level 11.01-11.10 10.01-10.10 09.01-9.10 08.01-8.10 07.01-7.10 06.01-6.10 05.01-5.10 04.01-4.10 03.01-3.10 02.01-2.10 01.01-1.10
Turret id t_rebelRocketTurret11 t_rebelRocketTurret10 t_rebelRocketTurret9 t_rebelRocketTurret8 t_rebelRocketTurret7 t_rebelRocketTurret6 t_rebelRocketTurret5 t_rebelRocketTurret4 t_rebelRocketTurret3 t_rebelRocketTurret2 t_rebelRocketTurret1

Presentation stats

These are all sorts of user interface settings, that should not interfere with gameplay.

Level 11.01-11.10 10.01-10.10 09.01-9.10 08.01-8.10 07.01-7.10 06.01-6.10 05.01-5.10 04.01-4.10 03.01-3.10 02.01-2.10 01.01-1.10
Asset name rocketturret_rbl-mod-up11 rocketturret_rbl-mod-up10 rocketturret_rbl-mod-up9 rocketturret_rbl-mod-up8 rocketturret_rbl-mod-up7 rocketturret_rbl-mod-up6 rocketturret_rbl-mod-up5 rocketturret_rbl-mod-up4 rocketturret_rbl-mod-up3 rocketturret_rbl-mod-up2 rocketturret_rbl-mod-up1
Buff asset offset -1.6, 0.0, -1.6 -1.6, 0.0, -1.6 -1.6, 0.0, -1.6 -1.6, 0.0, -1.6 -1.6, 0.0, -1.6 -1.6, 0.0, -1.6 -0.8,1.4,-0.8 -0.8,1.4,-0.8 -2,2.8,-2.4 -1.6,2.4,-1.4 -2.2,2.4,-2.2
Bundle name rocketturret_rbl-mod-up11 rocketturret_rbl-mod-up10 rocketturret_rbl-mod-up9 rocketturret_rbl-mod-up8 rocketturret_rbl-mod-up7 rocketturret_rbl-mod-up6 rocketturret_rbl-mod-up5 rocketturret_rbl-mod-up4 rocketturret_rbl-mod-up3 rocketturret_rbl-mod-up2 rocketturret_rbl-mod-up1
Icon camera position -25.28,30.34,29.07 -25.28,30.34,29.07 -25.28,30.34,29.07 -23.91,25.41,24.96 -23.91,25.41,24.96 -23.91,25.41,24.96 -23.91,25.41,24.96 -23.91,25.41,24.96 -23.91,25.41,24.96 -23.91,25.41,24.96 -23.91,25.41,24.96
Icon lookat position 0.41,2.03,-0.59 0.41,2.03,-0.59 0.41,2.03,-0.59 0.34,1.59,-0.27 0.34,1.59,-0.27 0.34,1.59,-0.27 0.34,1.59,-0.27 0.34,1.59,-0.27 0.34,1.59,-0.27 0.34,1.59,-0.27 0.34,1.59,-0.27
Prestige true (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found)
Store tab (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) decorations
Turret displayed damage per second 2260 2250 2050 1900 1750 1600 1450 1200 900 750 500
Turret gun position “rotateMesh_up11/tiltBarMesh_up11/aimMesh_up11/Lt_turretHeadMesh_up11/locator_gun1”:1,”rotateMesh_up11/tiltBarMesh_up11/aimMesh_up11/Rt_turretHeadMesh_up11/locator_gun2”:1 “rotateMesh_up10/tiltBarMesh_up10/aimMesh_up10/Lt_turretHeadMesh_up10/locator_gun1”:1,”rotateMesh_up10/tiltBarMesh_up10/aimMesh_up10/Rt_turretHeadMesh_up10/locator_gun2”:1 “rotateMesh_up9/tiltBarMesh_up9/aimMesh_up9/Lt_turretHeadMesh_up9/locator_gun1”:1,”rotateMesh_up9/tiltBarMesh_up9/aimMesh_up9/Rt_turretHeadMesh_up9/locator_gun2”:1 “rotateMesh_up8/tiltBarMesh_up8/aimMesh_up8/Lt_turretHeadMesh_up8/locator_gun1”:1,”rotateMesh_up8/tiltBarMesh_up8/aimMesh_up8/Rt_turretHeadMesh_up8/locator_gun2”:1 “rotateMesh_up7/tiltBarMesh_up7/aimMesh_up7/Lt_turretHeadMesh_up7/locator_gun1”:1,”rotateMesh_up7/tiltBarMesh_up7/aimMesh_up7/Rt_turretHeadMesh_up7/locator_gun2”:1 “rotateMesh_up6/tiltBarMesh_up6/aimMesh_up6/Lt_turretHeadMesh_up6/locator_gun1”:1,”rotateMesh_up6/tiltBarMesh_up6/aimMesh_up6/Rt_turretHeadMesh_up6/locator_gun2”:1 “rotateMesh_up5/tiltBarMesh_up5/aimMesh_up5/Lt_turretHeadMesh_up5/locator_gun1”:1,”rotateMesh_up5/tiltBarMesh_up5/aimMesh_up5/Rt_turretHeadMesh_up5/locator_gun2”:1 “rotateMesh_up4/tiltBarMesh_up4/aimMesh_up4/Lt_turretHeadMesh_up4/locator_gun1”:1,”rotateMesh_up4/tiltBarMesh_up4/aimMesh_up4/Rt_turretHeadMesh_up4/locator_gun2”:1 “rotateMesh_up3/tiltBarMesh_up3/aimMesh_up3/Lt_turretHeadMesh_up3/locator_gun1”:1,”rotateMesh_up3/tiltBarMesh_up3/aimMesh_up3/Rt_turretHeadMesh_up3/locator_gun2”:1 “rotateMesh_up2/tiltBarMesh_up2/aimMesh_up2/Lt_turretHeadMesh_up2/locator_gun1”:1,”rotateMesh_up2/tiltBarMesh_up2/aimMesh_up2/Rt_turretHeadMesh_up2/locator_gun2”:1 “rotateMesh_up1/tiltBarMesh_up1/aimMesh_up1/Lt_turretHeadMesh_up1/locator_gun1”:1,”rotateMesh_up1/tiltBarMesh_up1/aimMesh_up1/Rt_turretHeadMesh_up1/locator_gun2”:1
Turret tracker name turretBaseMesh_up11/rotateMesh_up11 turretBaseMesh_up10/rotateMesh_up10 rotateMesh_up9 rotateMesh_up8 rotateMesh_up7 rotateMesh_up6 rotateMesh_up5 rotateMesh_up4 rotateMesh_up3 rotateMesh_up2 rotateMesh_up1

Uninterpreted stats

Seriously, we don’t really know what to do with these.

Level 11.01-11.10 10.01-10.10 09.01-9.10 08.01-8.10 07.01-7.10 06.01-6.10 05.01-5.10 04.01-4.10 03.01-3.10 02.01-2.10 01.01-1.10
Max XP 1630 1400 1170 960 770 600 450 320 210 120 50
Order 21 22 22 22 22 22 22 22 22 22 22
Xp 75 70 65 60 55 50 45 40 35 30 25

I could not show the following roles, because I was not programmed to : buffEqpAdvancedStructHealthpresentation buffEqpAdvancedStructHealth:assetName buffEqpAdvancedStructHealth:assetProfile buffEqpAdvancedStructHealth:audioAbilityEvent buffEqpAdvancedStructHealth:bundleName buffEqpAdvancedStructHealth:impactAssetNameEmpire buffEqpAdvancedStructHealth:impactAssetNameRebel buffEqpAdvancedStructHealth:muzzleAssetNameEmpire buffEqpAdvancedStructHealth:muzzleAssetNameRebel buffEqpAdvancedStructHealth:projectileAttachmentBundle