Reinforced Mounting (eqpEmpireMortarTurretHealth)
You can read an explanation of the various unit stats.
Equipment stats
Basic stats
- Side: empire
- Planets where equipment is available: Tatooine, Dandoran, Er’Kit, Yavin 4, Hoth, Takodana
- Buildable unit: true
- Unit capacity: 9
Modifiers
Modifier “Eqp mortar turret health”
- Eqp mortar turret health apply value as: relativePercentOfMax
- Eqp mortar turret health buff ID: buffEqpMortarTurretHealth
- Eqp mortar turret health duration: permanent
- Eqp mortar turret health modifier: maxHealth
- Eqp mortar turret health ms first proc: 0s
- Eqp mortar turret health ms per proc: permanent
- Eqp mortar turret health name: Eqp mortar turret health
- Eqp mortar turret health stack: 0
- Eqp mortar turret health target: self
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Eqp mortar turret health value |
147.0% |
142.0% |
135.0% |
129.0% |
123.0% |
117.0% |
110.0% |
105.0% |
99.0% |
94.0% |
Upgrade stats
Presentation and internal stats
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Asset name |
mortarturret_emp-mod-up10 |
mortarturret_emp-mod-up9 |
mortarturret_emp-mod-up8 |
mortarturret_emp-mod-up7 |
mortarturret_emp-mod-up6 |
mortarturret_emp-mod-up5 |
mortarturret_emp-mod-up4 |
mortarturret_emp-mod-up3 |
mortarturret_emp-mod-up2 |
mortarturret_emp-mod-up1 |
Bundle name |
mortarturret_emp-mod-up10 |
mortarturret_emp-mod-up9 |
mortarturret_emp-mod-up8 |
mortarturret_emp-mod-up7 |
mortarturret_emp-mod-up6 |
mortarturret_emp-mod-up5 |
mortarturret_emp-mod-up4 |
mortarturret_emp-mod-up3 |
mortarturret_emp-mod-up2 |
mortarturret_emp-mod-up1 |
Icon camera position |
-25.64,30.71,29.55 |
-25.64,30.71,29.55 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
Icon closeup camera position |
-25.64,30.71,29.55 |
-25.64,30.71,29.55 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
Icon closeup lookat position |
0.41,2.03,-0.59 |
0.41,2.03,-0.59 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
Icon lookat position |
0.41,2.03,-0.59 |
0.41,2.03,-0.59 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
Icon unlock position |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
0,0,0 |
Icon unlock rotation |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
0,55,0 |
Icon unlock scale |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
.5,.5,.5 |
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Order |
129 |
128 |
127 |
126 |
125 |
124 |
123 |
122 |
121 |
120 |
Main stats
Unit stats
- Armor type: turret
- Cross credits: 0
- Cross time: 10s
- Side: Empire
- Force reticle when targeted: No
- Hide if locked: No
- Produce: 0
- Time: 10s
- Type: turret
Level |
01.10 |
01.09 |
01.08 |
01.07 |
01.06 |
01.05 |
01.04 |
01.03 |
01.02 |
01.01 |
Cross materials |
450 |
450 |
450 |
450 |
450 |
450 |
450 |
450 |
450 |
450 |
Health |
12349 |
12100 |
11750 |
11450 |
11150 |
10850 |
10500 |
10250 |
9950 |
9700 |
Max quantity |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
2 |
Original health |
5000 |
5000 |
5000 |
5000 |
5000 |
5000 |
5000 |
5000 |
5000 |
5000 |
Level |
02.10 |
02.09 |
02.08 |
02.07 |
02.06 |
02.05 |
02.04 |
02.03 |
02.02 |
02.01 |
Cross materials |
900 |
900 |
900 |
900 |
900 |
900 |
900 |
900 |
900 |
900 |
Health |
18524 |
18150 |
17625 |
17175 |
16725 |
16275 |
15750 |
15374 |
14925 |
14550 |
Max quantity |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
Original health |
7500 |
7500 |
7500 |
7500 |
7500 |
7500 |
7500 |
7500 |
7500 |
7500 |
Level |
03.10 |
03.09 |
03.08 |
03.07 |
03.06 |
03.05 |
03.04 |
03.03 |
03.02 |
03.01 |
Cross materials |
4500 |
4500 |
4500 |
4500 |
4500 |
4500 |
4500 |
4500 |
4500 |
4500 |
Health |
22229 |
21780 |
21150 |
20610 |
20070 |
19530 |
18900 |
18450 |
17910 |
17460 |
Max quantity |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
Original health |
9000 |
9000 |
9000 |
9000 |
9000 |
9000 |
9000 |
9000 |
9000 |
9000 |
Level |
04.10 |
04.09 |
04.08 |
04.07 |
04.06 |
04.05 |
04.04 |
04.03 |
04.02 |
04.01 |
Cross materials |
13500 |
13500 |
13500 |
13500 |
13500 |
13500 |
13500 |
13500 |
13500 |
13500 |
Health |
29639 |
29040 |
28200 |
27480 |
26760 |
26040 |
25200 |
24599 |
23880 |
23280 |
Max quantity |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
Original health |
12000 |
12000 |
12000 |
12000 |
12000 |
12000 |
12000 |
12000 |
12000 |
12000 |
Level |
05.10 |
05.09 |
05.08 |
05.07 |
05.06 |
05.05 |
05.04 |
05.03 |
05.02 |
05.01 |
Cross materials |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
Health |
35815 |
35090 |
34075 |
33205 |
32335 |
31465 |
30450 |
29724 |
28855 |
28130 |
Max quantity |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
10 |
Original health |
14500 |
14500 |
14500 |
14500 |
14500 |
14500 |
14500 |
14500 |
14500 |
14500 |
Level |
06.10 |
06.09 |
06.08 |
06.07 |
06.06 |
06.05 |
06.04 |
06.03 |
06.02 |
06.01 |
Cross materials |
72000 |
72000 |
72000 |
72000 |
72000 |
72000 |
72000 |
72000 |
72000 |
72000 |
Health |
39519 |
38720 |
37600 |
36640 |
35680 |
34720 |
33600 |
32800 |
31840 |
31040 |
Max quantity |
12 |
12 |
12 |
12 |
12 |
12 |
12 |
12 |
12 |
12 |
Original health |
16000 |
16000 |
16000 |
16000 |
16000 |
16000 |
16000 |
16000 |
16000 |
16000 |
Level |
07.10 |
07.09 |
07.08 |
07.07 |
07.06 |
07.05 |
07.04 |
07.03 |
07.02 |
07.01 |
Cross materials |
90000 |
90000 |
90000 |
90000 |
90000 |
90000 |
90000 |
90000 |
90000 |
90000 |
Health |
43224 |
42350 |
41125 |
40075 |
39025 |
37975 |
36750 |
35875 |
34825 |
33950 |
Max quantity |
14 |
14 |
14 |
14 |
14 |
14 |
14 |
14 |
14 |
14 |
Original health |
17500 |
17500 |
17500 |
17500 |
17500 |
17500 |
17500 |
17500 |
17500 |
17500 |
Level |
08.10 |
08.09 |
08.08 |
08.07 |
08.06 |
08.05 |
08.04 |
08.03 |
08.02 |
08.01 |
Cross materials |
135000 |
135000 |
135000 |
135000 |
135000 |
135000 |
135000 |
135000 |
135000 |
135000 |
Health |
54339 |
53240 |
51700 |
50380 |
49060 |
47740 |
46200 |
45099 |
43780 |
42680 |
Max quantity |
16 |
16 |
16 |
16 |
16 |
16 |
16 |
16 |
16 |
16 |
Original health |
22000 |
22000 |
22000 |
22000 |
22000 |
22000 |
22000 |
22000 |
22000 |
22000 |
Level |
09.10 |
09.09 |
09.08 |
09.07 |
09.06 |
09.05 |
09.04 |
09.03 |
09.02 |
09.01 |
Cross materials |
360000 |
360000 |
360000 |
360000 |
360000 |
360000 |
360000 |
360000 |
360000 |
360000 |
Health |
60514 |
59290 |
57575 |
56105 |
54635 |
53165 |
51450 |
50224 |
48755 |
47530 |
Max quantity |
18 |
18 |
18 |
18 |
18 |
18 |
18 |
18 |
18 |
18 |
Original health |
24500 |
24500 |
24500 |
24500 |
24500 |
24500 |
24500 |
24500 |
24500 |
24500 |
Level |
10.10 |
10.09 |
10.08 |
10.07 |
10.06 |
10.05 |
10.04 |
10.03 |
10.02 |
10.01 |
Cross materials |
540000 |
540000 |
540000 |
540000 |
540000 |
540000 |
540000 |
540000 |
540000 |
540000 |
Health |
66690 |
65340 |
63450 |
61830 |
60210 |
58590 |
56700 |
55349 |
53730 |
52380 |
Max quantity |
20 |
20 |
20 |
20 |
20 |
20 |
20 |
20 |
20 |
20 |
Original health |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
Level |
11.10 |
11.09 |
11.08 |
11.07 |
11.06 |
11.05 |
11.04 |
11.03 |
11.02 |
11.01 |
Cross materials |
702000 |
702000 |
702000 |
702000 |
702000 |
702000 |
702000 |
702000 |
702000 |
702000 |
Health |
70395 |
68970 |
66975 |
65265 |
63555 |
61845 |
59850 |
58424 |
56715 |
55290 |
Max quantity |
22 |
22 |
22 |
22 |
22 |
22 |
22 |
22 |
22 |
22 |
Original health |
28500 |
28500 |
28500 |
28500 |
28500 |
28500 |
28500 |
28500 |
28500 |
28500 |
Training stats
Upgrading stats
- Upgrade requirements: Nothing
Movement stats
- Acceleration: 0
- Max speed: 0
- Unit size on map: 2x2
Turret attack : Empire Mortar Turret
Targeting
- Turret max attack range: 11
- Turret min attack range: 4
- Turret target preference strength: 90
- Turret target preferences: Turret droideka (60), Turret headquarters (60), Turret heavy infantry (60), Turret heavy vehicle (60), Turret infantry (60), Turret light vehicle (60), Turret other building (60), Turret ressource generator (60), Turret storage (60), Turret support troop (60), Turret turret (60), Turret heavy infantry hero (1), Turret heavy vehicule hero (1), Turret infantry hero (1), Turret vehicule hero (1), Turret wall (1), Turret flying infantry (0), Turret flying vehicle (0)
Level |
11.01-11.10 |
01.01-1.10, 2.01-2.10, 3.01-3.10, 4.01-4.10, 5.01-5.10, 6.01-6.10, 7.01-7.10, 8.01-8.10, 9.01-9.10, 10.01-10.10 |
Turret view range |
11 |
10 |
Shooting
- Turret animation delay: 0s
- Turret charge time: 1.650s
- Turret clip retargeting: No
- Turret gun shooting sequence: 1
- Turret impact delay: 1s
- Turret can shoot over walls: Yes
- Turret reload time: 1.500s
- Turret shot count: 1
- Turret shot delay: 1ms
Level |
11.01-11.10 |
10.01-10.10 |
09.01-9.10 |
08.01-8.10 |
07.01-7.10 |
06.01-6.10 |
05.01-5.10 |
04.01-4.10 |
03.01-3.10 |
02.01-2.10 |
01.01-1.10 |
Turret damage per shot |
5208 |
5198 |
4736 |
4389 |
4043 |
3696 |
3350 |
2772 |
2079 |
1733 |
1155 |
- Turret attack splash damage percentages: 100,30,20,10,10
Level |
11.01-11.10 |
10.01-10.10 |
09.01-9.10 |
08.01-8.10 |
07.01-7.10 |
06.01-6.10 |
05.01-5.10 |
04.01-4.10 |
03.01-3.10 |
02.01-2.10 |
01.01-1.10 |
Turret displayed damage per second |
1585 |
1575 |
1435 |
1330 |
1225 |
1120 |
1015 |
840 |
630 |
525 |
350 |
Turret attack calculated damage per second |
1653 |
1650 |
1503 |
1393 |
1283 |
1173 |
1063 |
880 |
660 |
550 |
366 |
Turret attack calculated damage per clip |
5208 |
5198 |
4736 |
4389 |
4043 |
3696 |
3350 |
2772 |
2079 |
1733 |
1155 |
- Turret attack cannons per sequence: 1
- Turret attack cliptime: 3.150s
- Turret attack directional: No
- Turret attack is deflectable: No
- Turret attack max speed: 4
- Turret attack damage multipliers: (100): Turret attack droideka, Turret attack headquarters, Turret attack other building, Turret attack ressource generator, Turret attack shield, Turret attack shield generator, Turret attack storage, Turret attack support troop, Turret attack trap, Turret attack turret, Turret attack wall, (80): Turret attack infantry, Turret attack infantry hero, (60): Turret attack heavy infantry, Turret attack heavy infantry hero, (50): Turret attack light vehicle, Turret attack vehicule hero, (25): Turret attack heavy vehicle, Turret attack heavy vehicule hero, (0): Turret attack flying infantry, Turret attack flying vehicle
- Turret attack pass through shield: No
- Turret attack salvos: 1
Internal stats
These stats internal to the system link different parts of data together.
- Sub type: mortar_turret
- Turret projectile type: projectileEmpireMortar
Level |
11.01-11.10 |
10.01-10.10 |
09.01-9.10 |
08.01-8.10 |
07.01-7.10 |
06.01-6.10 |
05.01-5.10 |
04.01-4.10 |
03.01-3.10 |
02.01-2.10 |
01.01-1.10 |
Turret id |
t_empireMortar11 |
t_empireMortar10 |
t_empireMortar9 |
t_empireMortar8 |
t_empireMortar7 |
t_empireMortar6 |
t_empireMortar5 |
t_empireMortar4 |
t_empireMortar3 |
t_empireMortar2 |
t_empireMortar1 |
Presentation stats
These are all sorts of user interface settings, that should not interfere with gameplay.
- Audio attack: “sfx_attack_mortarlaunch_1”:50,”sfx_attack_mortarlaunch_2”:50
- Audio death: “sfx_explosion_metal_1”:25,”sfx_explosion_metal_2”:25,”sfx_explosion_metal_3”:25,”sfx_explosion_metal_4”:25
- Audio impact: “sfx_explosion_impact_1”:50,”sfx_explosion_impact_2”:50
- Audio placement: “sfx_placement_turret_1”:100
- Collect notify: 0
- Cycle time: 0s
- Destruct FX: fx_debris_{0}x{1}
- Stash order: 80
- Turret attack S transition: 100
- Turret attack arcs: Yes
- Turret attack bullet: fx_mortar_projectile_r_sm
- Turret attack hit spark: fx_mortar_hit_r_sm
- Turret attack max scale: 100
- Turret attack muzzle flash: fx_mortar_muzzle_r_sm
- Turret attack name: Empire Mortar Turret
- Turret attack spin speed: 2
- Turret favorite target type: infantry
- Turret gun position: “locator_gun”:1
- Turret max scale: 2
Level |
11.01-11.10 |
10.01-10.10 |
09.01-9.10 |
08.01-8.10 |
07.01-7.10 |
06.01-6.10 |
05.01-5.10 |
04.01-4.10 |
03.01-3.10 |
02.01-2.10 |
01.01-1.10 |
Asset name |
mortarturret_emp-mod-up11 |
mortarturret_emp-mod-up10 |
mortarturret_emp-mod-up9 |
mortarturret_emp-mod-up8 |
mortarturret_emp-mod-up7 |
mortarturret_emp-mod-up6 |
mortarturret_emp-mod-up5 |
mortarturret_emp-mod-up4 |
mortarturret_emp-mod-up3 |
mortarturret_emp-mod-up2 |
mortarturret_emp-mod-up1 |
Buff asset offset |
-1.2,2,-1.2 |
-1.2,2,-1.2 |
-1.2,2,-1.2 |
-1.2,2,-1.2 |
-1.2,2,-1.2 |
-1.4,1.6,-1.4 |
-1.6,1.6,-1.6 |
-1,3,-1 |
-1,3,-1 |
-1,3,-1 |
-1,3,-1 |
Bundle name |
mortarturret_emp-mod-up11 |
mortarturret_emp-mod-up10 |
mortarturret_emp-mod-up9 |
mortarturret_emp-mod-up8 |
mortarturret_emp-mod-up7 |
mortarturret_emp-mod-up6 |
mortarturret_emp-mod-up5 |
mortarturret_emp-mod-up4 |
mortarturret_emp-mod-up3 |
mortarturret_emp-mod-up2 |
mortarturret_emp-mod-up1 |
Icon camera position |
-25.64,30.71,29.55 |
-25.64,30.71,29.55 |
-25.64,30.71,29.55 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
-23.91,25.41,24.96 |
Icon lookat position |
0.41,2.03,-0.59 |
0.41,2.03,-0.59 |
0.41,2.03,-0.59 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
0.34,1.59,-0.27 |
Prestige |
true |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
Store tab |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
decorations |
Turret displayed damage per second |
1585 |
1575 |
1435 |
1330 |
1225 |
1120 |
1015 |
840 |
630 |
525 |
350 |
Turret tracker name |
mortarMesh_up11/barrelbaseMesh_up11 |
mortarMesh_up10/barrelbaseMesh_up10 |
mortarMesh_up9/barrelbaseMesh_up9 |
mortarMesh_up8/barrelbaseMesh_up8 |
mortarMesh_up7/barrelbaseMesh_up7 |
mortarMesh_up6/barrelbaseMesh_up6 |
mortarMesh_up5/barrelbaseMesh_up5 |
mortarMesh_up4/barrelbaseMesh_up4 |
mortarMesh_up3/barrelbaseMesh_up3 |
mortarMesh_up2/barrelbaseMesh_up2 |
mortarMesh_up1/barrelbaseMesh_up1 |
Uninterpreted stats
Seriously, we don’t really know what to do with these.
- Order: 21
- Turret arming delay: 0
- Turret attack S1 time: 300ms
- Turret attack S2 time: 300ms
- Turret attack seeks target: No
- Turret attack streams: no
- Turret splash: false
- Turret strict cool down: No
- Turret timey wimey: 0.333333333299999978738270556277711875736713409423828125
Level |
11.01-11.10 |
10.01-10.10 |
09.01-9.10 |
08.01-8.10 |
07.01-7.10 |
06.01-6.10 |
05.01-5.10 |
04.01-4.10 |
03.01-3.10 |
02.01-2.10 |
01.01-1.10 |
Max XP |
1630 |
1400 |
1170 |
960 |
770 |
600 |
450 |
320 |
210 |
120 |
50 |
Xp |
75 |
70 |
65 |
60 |
55 |
50 |
45 |
40 |
35 |
30 |
25 |
I could not show the following roles, because I was not programmed to : buffEqpMortarTurretHealthpresentation
buffEqpMortarTurretHealth:assetName
buffEqpMortarTurretHealth:assetProfile
buffEqpMortarTurretHealth:audioAbilityEvent
buffEqpMortarTurretHealth:bundleName
buffEqpMortarTurretHealth:impactAssetNameEmpire
buffEqpMortarTurretHealth:impactAssetNameRebel
buffEqpMortarTurretHealth:muzzleAssetNameEmpire
buffEqpMortarTurretHealth:muzzleAssetNameRebel
buffEqpMortarTurretHealth:projectileAttachmentBundle