TIE Brute (eqpEmpireBubbaTieFighter)
You can read an explanation of the various unit stats.
Equipment stats
Basic stats
- Affected air strikes: “trp_title_TieFighter”
- Side: empire
- Planets where equipment is available: Tatooine, Dandoran, Er’Kit, Yavin 4, Hoth, Takodana
- Buildable unit: true
- Unit capacity: 13
Modifiers
Modifier “Tie fighter damage”
- Tie fighter damage apply value as: relativePercent
- Tie fighter damage buff ID: buffTieFighterDamage
- Tie fighter damage duration: permanent
- Tie fighter damage modifier: damage
- Tie fighter damage ms first proc: 0s
- Tie fighter damage ms per proc: permanent
- Tie fighter damage name: Tie fighter damage
- Tie fighter damage stack: 0
- Tie fighter damage target: self
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Tie fighter damage value |
170.0% |
162.0% |
155.0% |
146.0% |
138.0% |
129.0% |
120.0% |
111.0% |
100.0% |
85.0% |
Upgrade stats
Presentation and internal stats
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Skins |
sknBubbaTieFighterTrap, sknBubbaTieFighter10 |
sknBubbaTieFighterTrap, sknBubbaTieFighter9 |
sknBubbaTieFighterTrap, sknBubbaTieFighter8 |
sknBubbaTieFighterTrap, sknBubbaTieFighter7 |
sknBubbaTieFighterTrap, sknBubbaTieFighter6 |
sknBubbaTieFighterTrap, sknBubbaTieFighter5 |
sknBubbaTieFighterTrap, sknBubbaTieFighter4 |
sknBubbaTieFighterTrap, sknBubbaTieFighter3 |
sknBubbaTieFighterTrap, sknBubbaTieFighter2 |
sknBubbaTieFighterTrap, sknBubbaTieFighter1 |
- Asset name: tiebubba_emp-ani
- Bundle name: tiebubba_emp-ani
- Equipment description: eqpEmpireBubbaTieFighter_description
- Equipment name: eqpEmpireBubbaTieFighter_name
- Icon camera position: 18.99,21.2,36.55
- Icon closeup camera position: 18.99,21.2,36.55
- Icon closeup lookat position: -0.28,0.95,-0.53
- Icon lookat position: -0.28,0.95,-0.53
- Quality: elite
Level |
2-10 |
1 |
Icon unlock position |
(not found) |
-46.0,-44.4,69.1 |
Icon unlock rotation |
(not found) |
-32.5,-65.4,57.2 |
Icon unlock scale |
(not found) |
1.0,1.0,1.0 |
Main stats
Unit stats
- Side: Empire
- Buildable unit: No
- Unit capacity: 1
Training stats
Upgrading stats
Level |
02.01-2.10, 3.01-3.10, 4.01-4.10, 5.01-5.10, 6.01-6.10, 7.01-7.10, 8.01-8.10, 9.01-9.10, 10.01-10.10 |
01.01-1.10 |
Upgrade time |
10s |
0s |
Movement stats
- Acceleration: 4
- Max speed: 15
- Rotation speed: 1234
Main attack : Tie Fighter Blaster
Targeting
Shooting
- Animation delay: 1.500s
- Impact delay: 170ms
- Shot count: 8
- Shot delay: 140ms
Level |
01.10 |
01.09 |
01.08 |
01.07 |
01.06 |
01.05 |
01.04 |
01.03 |
01.02 |
01.01 |
Damage per shot |
4860 |
4716 |
4590 |
4428 |
4284 |
4122 |
3960 |
3798 |
3600 |
3330 |
Original damage per shot |
1800 |
1800 |
1800 |
1800 |
1800 |
1800 |
1800 |
1800 |
1800 |
1800 |
Level |
02.10 |
02.09 |
02.08 |
02.07 |
02.06 |
02.05 |
02.04 |
02.03 |
02.02 |
02.01 |
Damage per shot |
5832 |
5659 |
5508 |
5313 |
5140 |
4946 |
4752 |
4557 |
4320 |
3996 |
Original damage per shot |
2160 |
2160 |
2160 |
2160 |
2160 |
2160 |
2160 |
2160 |
2160 |
2160 |
Level |
03.10 |
03.09 |
03.08 |
03.07 |
03.06 |
03.05 |
03.04 |
03.03 |
03.02 |
03.01 |
Damage per shot |
5670 |
5502 |
5355 |
5166 |
4998 |
4809 |
4620 |
4431 |
4200 |
3885 |
Original damage per shot |
2100 |
2100 |
2100 |
2100 |
2100 |
2100 |
2100 |
2100 |
2100 |
2100 |
Level |
04.10 |
04.09 |
04.08 |
04.07 |
04.06 |
04.05 |
04.04 |
04.03 |
04.02 |
04.01 |
Damage per shot |
6480 |
6288 |
6120 |
5904 |
5712 |
5496 |
5280 |
5064 |
4800 |
4440 |
Original damage per shot |
2400 |
2400 |
2400 |
2400 |
2400 |
2400 |
2400 |
2400 |
2400 |
2400 |
Level |
05.10 |
05.09 |
05.08 |
05.07 |
05.06 |
05.05 |
05.04 |
05.03 |
05.02 |
05.01 |
Damage per shot |
7290 |
7074 |
6884 |
6642 |
6426 |
6183 |
5940 |
5697 |
5400 |
4995 |
Original damage per shot |
2700 |
2700 |
2700 |
2700 |
2700 |
2700 |
2700 |
2700 |
2700 |
2700 |
Level |
06.10 |
06.09 |
06.08 |
06.07 |
06.06 |
06.05 |
06.04 |
06.03 |
06.02 |
06.01 |
Damage per shot |
8100 |
7860 |
7649 |
7380 |
7140 |
6870 |
6600 |
6330 |
6000 |
5550 |
Original damage per shot |
3000 |
3000 |
3000 |
3000 |
3000 |
3000 |
3000 |
3000 |
3000 |
3000 |
Level |
07.10 |
07.09 |
07.08 |
07.07 |
07.06 |
07.05 |
07.04 |
07.03 |
07.02 |
07.01 |
Damage per shot |
8910 |
8646 |
8415 |
8118 |
7854 |
7557 |
7260 |
6963 |
6600 |
6105 |
Original damage per shot |
3300 |
3300 |
3300 |
3300 |
3300 |
3300 |
3300 |
3300 |
3300 |
3300 |
Level |
08.10 |
08.09 |
08.08 |
08.07 |
08.06 |
08.05 |
08.04 |
08.03 |
08.02 |
08.01 |
Damage per shot |
9720 |
9432 |
9180 |
8856 |
8568 |
8244 |
7920 |
7596 |
7200 |
6660 |
Original damage per shot |
3600 |
3600 |
3600 |
3600 |
3600 |
3600 |
3600 |
3600 |
3600 |
3600 |
Level |
09.10 |
09.09 |
09.08 |
09.07 |
09.06 |
09.05 |
09.04 |
09.03 |
09.02 |
09.01 |
Damage per shot |
10530 |
10218 |
9945 |
9594 |
9282 |
8931 |
8580 |
8229 |
7800 |
7215 |
Original damage per shot |
3900 |
3900 |
3900 |
3900 |
3900 |
3900 |
3900 |
3900 |
3900 |
3900 |
Level |
10.10 |
10.09 |
10.08 |
10.07 |
10.06 |
10.05 |
10.04 |
10.03 |
10.02 |
10.01 |
Damage per shot |
12150 |
11790 |
11475 |
11070 |
10710 |
10305 |
9900 |
9495 |
9000 |
8325 |
Original damage per shot |
4500 |
4500 |
4500 |
4500 |
4500 |
4500 |
4500 |
4500 |
4500 |
4500 |
Projectile
- Splash damage percentages: 100,100,100,10,3
Level |
01.10 |
01.09 |
01.08 |
01.07 |
01.06 |
01.05 |
01.04 |
01.03 |
01.02 |
01.01 |
Displayed damage per second |
9000 |
9000 |
9000 |
9000 |
9000 |
9000 |
9000 |
9000 |
9000 |
9000 |
Calculated damage per second |
2963 |
2875 |
2798 |
2700 |
2612 |
2513 |
2414 |
2315 |
2195 |
2030 |
Calculated damage per cycle |
38880 |
37728 |
36720 |
35424 |
34272 |
32976 |
31680 |
30384 |
28800 |
26640 |
Level |
02.10 |
02.09 |
02.08 |
02.07 |
02.06 |
02.05 |
02.04 |
02.03 |
02.02 |
02.01 |
Displayed damage per second |
13500 |
13500 |
13500 |
13500 |
13500 |
13500 |
13500 |
13500 |
13500 |
13500 |
Calculated damage per second |
3556 |
3450 |
3358 |
3239 |
3134 |
3015 |
2897 |
2778 |
2634 |
2436 |
Calculated damage per cycle |
46656 |
45272 |
44064 |
42504 |
41120 |
39568 |
38016 |
36456 |
34560 |
31968 |
Level |
03.10 |
03.09 |
03.08 |
03.07 |
03.06 |
03.05 |
03.04 |
03.03 |
03.02 |
03.01 |
Displayed damage per second |
18000 |
18000 |
18000 |
18000 |
18000 |
18000 |
18000 |
18000 |
18000 |
18000 |
Calculated damage per second |
3457 |
3354 |
3265 |
3150 |
3047 |
2932 |
2817 |
2701 |
2560 |
2368 |
Calculated damage per cycle |
45360 |
44016 |
42840 |
41328 |
39984 |
38472 |
36960 |
35448 |
33600 |
31080 |
Level |
04.10 |
04.09 |
04.08 |
04.07 |
04.06 |
04.05 |
04.04 |
04.03 |
04.02 |
04.01 |
Displayed damage per second |
22500 |
22500 |
22500 |
22500 |
22500 |
22500 |
22500 |
22500 |
22500 |
22500 |
Calculated damage per second |
3951 |
3834 |
3731 |
3600 |
3482 |
3351 |
3219 |
3087 |
2926 |
2707 |
Calculated damage per cycle |
51840 |
50304 |
48960 |
47232 |
45696 |
43968 |
42240 |
40512 |
38400 |
35520 |
Level |
05.10 |
05.09 |
05.08 |
05.07 |
05.06 |
05.05 |
05.04 |
05.03 |
05.02 |
05.01 |
Displayed damage per second |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
27000 |
Calculated damage per second |
4445 |
4313 |
4197 |
4050 |
3918 |
3770 |
3621 |
3473 |
3292 |
3045 |
Calculated damage per cycle |
58320 |
56592 |
55072 |
53136 |
51408 |
49464 |
47520 |
45576 |
43200 |
39960 |
Level |
06.10 |
06.09 |
06.08 |
06.07 |
06.06 |
06.05 |
06.04 |
06.03 |
06.02 |
06.01 |
Displayed damage per second |
31500 |
31500 |
31500 |
31500 |
31500 |
31500 |
31500 |
31500 |
31500 |
31500 |
Calculated damage per second |
4939 |
4792 |
4664 |
4500 |
4353 |
4189 |
4024 |
3859 |
3658 |
3384 |
Calculated damage per cycle |
64800 |
62880 |
61192 |
59040 |
57120 |
54960 |
52800 |
50640 |
48000 |
44400 |
Level |
07.10 |
07.09 |
07.08 |
07.07 |
07.06 |
07.05 |
07.04 |
07.03 |
07.02 |
07.01 |
Displayed damage per second |
36000 |
36000 |
36000 |
36000 |
36000 |
36000 |
36000 |
36000 |
36000 |
36000 |
Calculated damage per second |
5432 |
5271 |
5131 |
4950 |
4789 |
4607 |
4426 |
4245 |
4024 |
3722 |
Calculated damage per cycle |
71280 |
69168 |
67320 |
64944 |
62832 |
60456 |
58080 |
55704 |
52800 |
48840 |
Level |
08.10 |
08.09 |
08.08 |
08.07 |
08.06 |
08.05 |
08.04 |
08.03 |
08.02 |
08.01 |
Displayed damage per second |
40500 |
40500 |
40500 |
40500 |
40500 |
40500 |
40500 |
40500 |
40500 |
40500 |
Calculated damage per second |
5926 |
5751 |
5597 |
5400 |
5224 |
5026 |
4829 |
4631 |
4390 |
4060 |
Calculated damage per cycle |
77760 |
75456 |
73440 |
70848 |
68544 |
65952 |
63360 |
60768 |
57600 |
53280 |
Level |
09.10 |
09.09 |
09.08 |
09.07 |
09.06 |
09.05 |
09.04 |
09.03 |
09.02 |
09.01 |
Displayed damage per second |
45000 |
45000 |
45000 |
45000 |
45000 |
45000 |
45000 |
45000 |
45000 |
45000 |
Calculated damage per second |
6420 |
6230 |
6064 |
5850 |
5659 |
5445 |
5231 |
5017 |
4756 |
4399 |
Calculated damage per cycle |
84240 |
81744 |
79560 |
76752 |
74256 |
71448 |
68640 |
65832 |
62400 |
57720 |
Level |
10.10 |
10.09 |
10.08 |
10.07 |
10.06 |
10.05 |
10.04 |
10.03 |
10.02 |
10.01 |
Displayed damage per second |
49500 |
49500 |
49500 |
49500 |
49500 |
49500 |
49500 |
49500 |
49500 |
49500 |
Calculated damage per second |
7408 |
7189 |
6996 |
6750 |
6530 |
6283 |
6036 |
5789 |
5487 |
5076 |
Calculated damage per cycle |
97200 |
94320 |
91800 |
88560 |
85680 |
82440 |
79200 |
75960 |
72000 |
66600 |
- Cannons per sequence: 1
- Shooting cycle duration: 13.120s
- Directional: Yes
- Is deflectable: No
- Max speed: 20
- Damage multipliers: (100): Droideka, Flying infantry, Heavy infantry, Heavy infantry hero, Other building, Ressource generator, Shield generator, Storage, Turret, Wall, (75): Headquarters, (60): Infantry, Infantry hero, (30): Support troop, (20): Vehicule hero, (10): Shield, (5): Flying vehicle, Heavy vehicle, Heavy vehicule hero, Light vehicle, (0): Trap
- Pass through shield: No
- Salvos: 8
Internal stats
These stats internal to the system link different parts of data together.
Presentation stats
These are all sorts of user interface settings, that should not interfere with gameplay.
- Add ons: Contents/SharedAssets/active_holo/holo_armed:bubbaholo_emp-mod Contents/HomeAssets/holo_spent:bubbaholo_emp-mod_red Contents/HomeAssets/holo_spent:fx_repair_smoke Contents/SharedAssets/trap_spent/starshiptrap_emp-mod_disarmed:fx_starship_trap_spent_cone_emitter
- Arcs: No
- Asset name: tiebubba_emp-ani
- Audio attack: “sfx_attack_tiegunship_01”:33,”sfx_attack_tiegunship_02”:33,”sfx_attack_tiegunship_03”:34
- Audio movement: “sfx_placement_tiegunship_01”:50,”sfx_placement_tiegunship_02”:50
- Audio placement: “sfx_placement_rebel_xwing_1”:100
- Bullet: fx_blaster_beam_b_xl
- Bundle name: tiebubba_emp-ani
- Destroy delay: 10
- Favorite target type: none
- Gun position: tiefight_emp_rig_joint1/tiefight_emp_rig_joint2/tiefight_emp_rig_locator_gun
- Hit spark: fx_blaster_hit_r_sm
- Hologram uid: StarshipHologramBubbaTie
- Icon camera position: 18.99,21.2,36.55
- Icon closeup camera position: 18.99,21.2,36.55
- Icon closeup lookat position: -0.28,0.95,-0.53
- Icon lookat position: -0.28,0.95,-0.53
- Max scale: 100
- Muzzle flash: fx_blaster_hit_b_sm
- Name: Tie Fighter Blaster
- Spin speed: 0
Level |
10.01-10.10 |
09.01-9.10 |
08.01-8.10 |
07.01-7.10 |
06.01-6.10 |
05.01-5.10 |
04.01-4.10 |
03.01-3.10 |
02.01-2.10 |
01.01-1.10 |
Displayed damage per second |
49500 |
45000 |
40500 |
36000 |
31500 |
27000 |
22500 |
18000 |
13500 |
9000 |
Uninterpreted stats
Seriously, we don’t really know what to do with these.
- Seeks target: No
- Streams: no
- Xp: 0
Level |
10.01-10.10 |
09.01-9.10 |
08.01-8.10 |
07.01-7.10 |
06.01-6.10 |
05.01-5.10 |
04.01-4.10 |
03.01-3.10 |
02.01-2.10 |
01.01-1.10 |
Order |
110410 |
110409 |
110408 |
110407 |
110406 |
110405 |
110404 |
110403 |
110402 |
110401 |