You can read an explanation of the various unit stats.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Health | 54000 | 49000 | 44000 | 39000 | 34000 | 29000 | 24000 | 18000 | 15000 | 10000 |
These stats internal to the system link different parts of data together.
These are all sorts of user interface settings, that should not interfere with gameplay.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Audio death | “sfx_explosion_strong_1”:25,”sfx_explosion_strong_2”:25,”sfx_explosion_strong_3”:25,”sfx_explosion_strong_4”:184 | “sfx_explosion_strong_1”:25,”sfx_explosion_strong_2”:25,”sfx_explosion_strong_3”:25,”sfx_explosion_strong_4”:183 | “sfx_explosion_strong_1”:25,”sfx_explosion_strong_2”:25,”sfx_explosion_strong_3”:25,”sfx_explosion_strong_4”:182 | “sfx_explosion_strong_1”:25,”sfx_explosion_strong_2”:25,”sfx_explosion_strong_3”:25,”sfx_explosion_strong_4”:181 | “sfx_explosion_strong_1”:25,”sfx_explosion_strong_2”:25,”sfx_explosion_strong_3”:25,”sfx_explosion_strong_4”:180 | “sfx_explosion_strong_1”:25,”sfx_explosion_strong_2”:25,”sfx_explosion_strong_3”:25,”sfx_explosion_strong_4”:179 | “sfx_explosion_strong_1”:25,”sfx_explosion_strong_2”:25,”sfx_explosion_strong_3”:25,”sfx_explosion_strong_4”:178 | “sfx_explosion_strong_1”:25,”sfx_explosion_strong_2”:25,”sfx_explosion_strong_3”:25,”sfx_explosion_strong_4”:177 | “sfx_explosion_strong_1”:25,”sfx_explosion_strong_2”:25,”sfx_explosion_strong_3”:25,”sfx_explosion_strong_4”:176 | “sfx_explosion_strong_1”:25,”sfx_explosion_strong_2”:25,”sfx_explosion_strong_3”:25,”sfx_explosion_strong_4”:175 |
Audio placement | “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:184 | “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:183 | “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:182 | “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:181 | “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:180 | “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:179 | “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:178 | “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:177 | “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:176 | “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:175 |
Buff asset offset | -2,-1.6,-2.8 | -2,-1.6,-2.8 | -2,-1.6,-2.8 | -2,-1.6,-2.8 | -1.6,-2.4,-1.6 | -1.6,-2.4,-1.6 | -1.6,-2.2,-1.6 | -1.6,-2.2,-1.6 | -1.6,-2.2,-1.6 | -1.6,-2.2,-1.6 |
Seriously, we don’t really know what to do with these.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Max XP | 200 | 180 | 160 | 140 | 120 | 100 | 80 | 60 | 40 | 20 |
Xp | 200 | 180 | 160 | 140 | 120 | 100 | 80 | 60 | 40 | 20 |