You can read an explanation of the various unit stats.
Level | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|
Maximum capacity | 1800000 All. | 1500000 All. | 1000000 All. | 700000 All. | 500000 All. | 400000 All. | 150000 All. | 75000 All. | 25000 All. | 10000 All. | 5000 All. |
Health | 22800 | 21600 | 19600 | 17600 | 15600 | 13600 | 11600 | 9600 | 7200 | 6000 | 4000 |
Max quantity | 4 | 4 | 4 | 3 | 2 | 2 | 2 | 2 | 2 | 1 | 1 |
Level | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|
Building | Headquarters 11 | Headquarters 10 | Headquarters 9 | Headquarters 8 | Headquarters 7 | Headquarters 6 | Headquarters 5 | Headquarters 4 | Headquarters 3 | Headquarters 2 | Headquarters 1 |
These stats internal to the system link different parts of data together.
These are all sorts of user interface settings, that should not interfere with gameplay.
Level | 11 | 8-10 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|
Asset name | warehouse_emp-mod-up11 | warehouse_emp-mod-up8 | warehouse_emp-mod-up7 | warehouse_emp-mod-up6 | warehouse_emp-mod-up5 | warehouse_emp-mod-up4 | warehouse_emp-mod-up3 | warehouse_emp-mod-up2 | warehouse_emp-mod-up1 |
Buff asset offset | -3.2,0,-3.2 | -3.2,0,-3.2 | -3.2,0,-3.2 | -3.2,0,-3.2 | -3,0,-3 | -1,0,-1 | -1,0,-1 | -1,0,-1 | -1,0,-1 |
Bundle name | warehouse_emp-mod-up11 | warehouse_emp-mod-up8 | warehouse_emp-mod-up7 | warehouse_emp-mod-up6 | warehouse_emp-mod-up5 | warehouse_emp-mod-up4 | warehouse_emp-mod-up3 | warehouse_emp-mod-up2 | warehouse_emp-mod-up1 |
Fill state asset name | warehouse_emp-mod-up7_fillStates | warehouse_emp-mod-up7_fillStates | warehouse_emp-mod-up7_fillStates | warehouse_emp-mod-up6_fillStates | warehouse_emp-mod-up5_fillStates | warehouse_emp-mod-up4_fillStates | warehouse_emp-mod-up3_fillStates | warehouse_emp-mod-up2_fillStates | warehouse_emp-mod-up1_fillStates |
Fill state bundle name | warehouse_emp-mod-up7_fillStates | warehouse_emp-mod-up7_fillStates | warehouse_emp-mod-up7_fillStates | warehouse_emp-mod-up6_fillStates | warehouse_emp-mod-up5_fillStates | warehouse_emp-mod-up4_fillStates | warehouse_emp-mod-up3_fillStates | warehouse_emp-mod-up2_fillStates | warehouse_emp-mod-up1_fillStates |
Icon camera position | -38.8,31.03,34.18 | -38.8,31.03,34.18 | -36.15,29.07,32.11 | -36.15,29.07,32.11 | -36.15,29.07,32.11 | -36.15,29.07,32.11 | -36.15,29.07,32.11 | -36.15,29.07,32.11 | -36.15,29.07,32.11 |
Icon lookat position | 0.1,1.05,-0.25 | 0.1,1.05,-0.25 | 0.27,1.01,-0.12 | 0.27,1.01,-0.12 | 0.27,1.01,-0.12 | 0.27,1.01,-0.12 | 0.27,1.01,-0.12 | 0.27,1.01,-0.12 | 0.27,1.01,-0.12 |
Prestige | true | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) |
Store tab | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | resources |
Seriously, we don’t really know what to do with these.
Level | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|
Max XP | 44 | 40 | 36 | 24 | 14 | 12 | 10 | 8 | 6 | 2 | 1 |
Xp | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |