swcpy

Contraband Safehouse (empireContrabandStorage)

You can read an explanation of the various unit stats.

Main stats

Unit stats

Level 4 3 2 1
Maximum capacity 100000 Con. 50000 Con. 25000 Con. 12000 Con.
Health 9600 7200 6000 4000
Time 4d 3d 2d 1d
Level 8 7 6 5
Maximum capacity 310000 Con. 280000 Con. 250000 Con. 190000 Con.
Health 17600 15600 13600 11600
Time 1w1d 1w 6d 5d
Level 12 11 10 9
Maximum capacity 580000 Con. 520000 Con. 450000 Con. 380000 Con.
Health 20800 20200 19600 19000
Time 1w5d 1w4d 1w3d 1w2d
Level 16 15 14 13
Maximum capacity 860000 Con. 790000 Con. 720000 Con. 650000 Con.
Health 22440 22220 22000 21400
Time 2w 2w 2w 1w6d
Level 17
Maximum capacity 930000 Con.
Health 22660
Time 2w

Training stats

Level 4 3 2 1
Training cost 630000$ 620000$ 488000$ 480000$
Building Headquarters 7 Headquarters 7 Headquarters 6 Headquarters 6
Level 8 7 6 5
Training cost 2680000$ 2640000$ 975000$ 960000$
Building Headquarters 9 Headquarters 9 Headquarters 8 Headquarters 8
Level 12 11 10 9
Training cost 4300000$ 3800000$ 3400000$ 3000000$
Building Headquarters 10 Headquarters 10 Headquarters 10 Headquarters 10
Level 16 15 14 13
Training cost 5900000$ 5500000$ 5100000$ 4700000$
Building Headquarters 10 Headquarters 10 Headquarters 10 Headquarters 10
Level 17
Training cost 6000000$
Building Headquarters 10

Upgrading stats

Movement stats

Internal stats

These stats internal to the system link different parts of data together.

Presentation stats

These are all sorts of user interface settings, that should not interfere with gameplay.

Level 10-17 9 8 7 6 5 4 3 2 1
Asset name warehouse_con-mod-up10 warehouse_con-mod-up9 warehouse_con-mod-up8 warehouse_con-mod-up7 warehouse_con-mod-up6 warehouse_con-mod-up5 warehouse_con-mod-up4 warehouse_con-mod-up3 warehouse_con-mod-up2 warehouse_con-mod-up1
Audio death “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:52 “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:52 “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:51 “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:50 “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:49 “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:48 “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:47 “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:46 “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:45 “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:44
Audio placement “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:42 “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:42 “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:41 “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:40 “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:39 “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:38 “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:37 “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:36 “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:35 “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:34
Buff asset offset -1,0.4,-1 -1,0.4,-1 -1,0.4,-1 -1,0.4,-1 -1,0.4,-1 -1,0.4,-1 -1,0.6,-1 -1,0.4,-1 -1,0.4,-1 -1,0.4,-1
Bundle name warehouse_con-mod-up10 warehouse_con-mod-up9 warehouse_con-mod-up8 warehouse_con-mod-up7 warehouse_con-mod-up6 warehouse_con-mod-up5 warehouse_con-mod-up4 warehouse_con-mod-up3 warehouse_con-mod-up2 warehouse_con-mod-up1
Fill state asset name warehouse_con-mod-up7_fillStates warehouse_con-mod-up7_fillStates warehouse_con-mod-up7_fillStates warehouse_con-mod-up7_fillStates warehouse_con-mod-up6_fillStates warehouse_con-mod-up5_fillStates warehouse_con-mod-up4_fillStates warehouse_con-mod-up3_fillStates warehouse_con-mod-up2_fillStates warehouse_con-mod-up1_fillStates
Fill state bundle name warehouse_con-mod-up7_fillStates warehouse_con-mod-up7_fillStates warehouse_con-mod-up7_fillStates warehouse_con-mod-up7_fillStates warehouse_con-mod-up6_fillStates warehouse_con-mod-up5_fillStates warehouse_con-mod-up4_fillStates warehouse_con-mod-up3_fillStates warehouse_con-mod-up2_fillStates warehouse_con-mod-up1_fillStates
Store tab (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) (not found) resources

Uninterpreted stats

Seriously, we don’t really know what to do with these.

Level 9-17 8 7 6 5 4 3 2 1
Max XP 14 14 14 12 10 8 6 2 1
Xp 9 8 7 6 5 4 3 2 1