You can read an explanation of the various unit stats.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Health | 10000 | 9000 | 8000 | 7000 | 6000 | 5000 | 4000 | 3000 | 2000 | 1000 |
Max quantity | 120 | 100 | 90 | 80 | 70 | 60 | 50 | 40 | 30 | 20 |
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Training cost | 2000000 All. | 1000000 All. | 500000 All. | 200000 All. | 100000 All. | 25000 All. | 10000 All. | 2000 All. | 600 All. | 200 All. |
These stats internal to the system link different parts of data together.
These are all sorts of user interface settings, that should not interfere with gameplay.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Asset name | wall_dth-mod-up7_typeD | wall_dth-mod-up7_typeD | wall_dth-mod-up7_typeD | wall_dth-mod-up7_typeD | wall_dth-mod-up6_typeD | wall_dth-mod-up5_typeD | wall_dth-mod-up4_typeD | wall_dth-mod-up3_typeD | wall_dth-mod-up2_typeD | wall_dth-mod-up1_typeD |
Bundle name | wall_dth-mod-up7 | wall_dth-mod-up7 | wall_dth-mod-up7 | wall_dth-mod-up7 | wall_dth-mod-up6 | wall_dth-mod-up5 | wall_dth-mod-up4 | wall_dth-mod-up3 | wall_dth-mod-up2 | wall_dth-mod-up1 |
Connectors | deathWallConnectors10 | deathWallConnectors9 | deathWallConnectors8 | deathWallConnectors7 | deathWallConnectors6 | deathWallConnectors5 | deathWallConnectors4 | deathWallConnectors3 | deathWallConnectors2 | deathWallConnectors1 |
Seriously, we don’t really know what to do with these.
Level | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Order | 970 | 969 | 968 | 967 | 966 | 965 | 964 | 963 | 962 | 961 |