bldtitledeathMaterialsStorage (deathMaterialsStorage)
You can read an explanation of the various unit stats.
Main stats
Unit stats
- Activation radius: 12
- Allow defensive spawn: Yes
- Armor type: resource
- Cross credits: 0
- Cross materials: 0
- Cross time: 0s
- Side: Other units
- Force reticle when targeted: No
- Hide if locked: Yes
- Type: storage
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Maximum capacity |
1500000 All. |
1000000 All. |
700000 All. |
500000 All. |
400000 All. |
150000 All. |
75000 All. |
25000 All. |
10000 All. |
5000 All. |
Health |
21600 |
19600 |
17600 |
15600 |
13600 |
11600 |
9600 |
7200 |
6000 |
4000 |
Max quantity |
4 |
4 |
3 |
2 |
2 |
2 |
2 |
2 |
1 |
1 |
Time |
1w3d |
6d |
3d |
2d |
1d12h |
1d |
12h |
2h |
15m |
1m |
Training stats
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Training cost |
2500000$ |
1500000$ |
500000$ |
230000$ |
115000$ |
40000$ |
20000$ |
6500$ |
1000$ |
500$ |
Upgrading stats
- Upgrade requirements: Nothing
Movement stats
- Acceleration: 0
- Max speed: 0
- Unit size on map: 3x3
Internal stats
These stats internal to the system link different parts of data together.
Presentation stats
These are all sorts of user interface settings, that should not interfere with gameplay.
- Asset name: warehouse_dth-mod
- Audio death: “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:25
- Audio placement: “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:25
- Buff asset offset: -1,0,-1
- Bundle name: warehouse_dth-mod
- Collect notify: 0
- Cycle time: 0s
- Destruct FX: fx_debris_{0}x{1}
- Fill state asset name: warehouse_dth-mod_fillStates
- Fill state bundle name: warehouse_dth-mod_fillStates
- Icon camera position: -36.15,29.07,32.11
- Icon lookat position: 0.27,1.01,-0.12
- Stash order: 1000
- Store tab: not_in_store
Uninterpreted stats
Seriously, we don’t really know what to do with these.
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Max XP |
40 |
36 |
24 |
14 |
12 |
10 |
8 |
6 |
2 |
1 |
Order |
910 |
909 |
908 |
907 |
906 |
905 |
904 |
903 |
902 |
901 |
Xp |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |