bldtitledeathHQ (deathHQ)
You can read an explanation of the various unit stats.
Main stats
Unit stats
- Activation radius: 12
- Allow defensive spawn: Yes
- Armor type: HQ
- Cross credits: 0
- Cross materials: 0
- Cross time: 0s
- Side: Other units
- Force reticle when targeted: No
- Hide if locked: Yes
- Max quantity: 1
- Produce: 0
- Type: HQ
Level |
7 |
6 |
5 |
4 |
3 |
2 |
Health |
39000 |
34000 |
29000 |
24000 |
18000 |
15000 |
Time |
1w1d |
6d |
4d |
1d |
4h |
30s |
Training stats
Level |
7 |
6 |
5 |
4 |
3 |
2 |
Training cost |
750000 All. |
275000 All. |
135000 All. |
45000 All. |
9000 All. |
1500 All. |
Upgrading stats
- Upgrade requirements: Nothing
Movement stats
- Acceleration: 0
- Max speed: 0
- Unit size on map: 5x5
Internal stats
These stats internal to the system link different parts of data together.
Presentation stats
These are all sorts of user interface settings, that should not interfere with gameplay.
- Asset name: headqrts_dth-mod
- Audio death: “sfx_explosion_strong_1”:25,”sfx_explosion_strong_2”:25,”sfx_explosion_strong_3”:25,”sfx_explosion_strong_4”:25
- Audio placement: “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:25
- Buff asset offset: -1.6,-2.2,-1.6
- Bundle name: headqrts_dth-mod
- Collect notify: 0
- Cycle time: 0s
- Destruct FX: fx_debris_{0}x{1}
- Icon camera position: -38.39,44.96,59.83
- Icon lookat position: 0.49,1.92,-0.85
- Stash order: 1000
- Store tab: not_in_store
Uninterpreted stats
Seriously, we don’t really know what to do with these.
Level |
7 |
6 |
5 |
4 |
3 |
2 |
Max XP |
550 |
400 |
250 |
200 |
100 |
50 |
Order |
839 |
838 |
837 |
836 |
835 |
834 |
Xp |
550 |
400 |
250 |
200 |
100 |
50 |