bldtitledeathCreditStorage (deathCreditStorage)
You can read an explanation  of the various unit stats.
Main stats
Unit stats
  - Activation radius: 12
 
  - Allow defensive spawn: Yes
 
  - Armor type: resource
 
  - Cross credits: 0
 
  - Cross materials: 0
 
  - Cross time: 0s
 
  - Side: Other units
 
  - Force reticle when targeted: No
 
  - Hide if locked: Yes
 
  - Type: storage
 
  
    
      | Level | 
      10 | 
      9 | 
      8 | 
      7 | 
      6 | 
      5 | 
      4 | 
      3 | 
      2 | 
      1 | 
    
  
  
    
      | Maximum capacity | 
      1500000 $ | 
      1000000 $ | 
      700000 $ | 
      500000 $ | 
      400000 $ | 
      150000 $ | 
      75000 $ | 
      25000 $ | 
      10000 $ | 
      5000 $ | 
    
    
      | Health | 
      21600 | 
      19600 | 
      17600 | 
      15600 | 
      13600 | 
      11600 | 
      9600 | 
      7200 | 
      6000 | 
      4000 | 
    
    
      | Max quantity | 
      4 | 
      4 | 
      3 | 
      2 | 
      2 | 
      2 | 
      2 | 
      2 | 
      1 | 
      1 | 
    
    
      | Time | 
      1w3d | 
      6d | 
      3d | 
      2d | 
      1d12h | 
      1d | 
      12h | 
      2h | 
      15m | 
      1m | 
    
  
Training stats
  
    
      | Level | 
      10 | 
      9 | 
      8 | 
      7 | 
      6 | 
      5 | 
      4 | 
      3 | 
      2 | 
      1 | 
    
  
  
    
      | Training cost | 
      2500000 All. | 
      1500000 All. | 
      500000 All. | 
      230000 All. | 
      115000 All. | 
      40000 All. | 
      20000 All. | 
      6500 All. | 
      1000 All. | 
      500 All. | 
    
  
Upgrading stats
  - Upgrade requirements: Nothing
 
Movement stats
  - Acceleration: 0
 
  - Max speed: 0
 
  - Unit size on map: 3x3
 
Internal stats
These stats internal to the system link different parts of data together.
Presentation stats
These are all sorts of user interface settings, that should not interfere with gameplay.
  - Asset name: vault_dth-mod
 
  - Audio death: “sfx_explosion_medium_1”:25,”sfx_explosion_medium_2”:25,”sfx_explosion_medium_3”:25,”sfx_explosion_medium_4”:25
 
  - Audio placement: “sfx_placement_building_1”:25,”sfx_placement_building_2”:25,”sfx_placement_building_3”:25,”sfx_placement_building_4”:25
 
  - Buff asset offset: -1,0.6,-1
 
  - Bundle name: vault_dth-mod
 
  - Collect notify: 0
 
  - Cycle time: 0s
 
  - Destruct FX: fx_debris_{0}x{1}
 
  - Fill state asset name: vault_dth-mod_fillStates
 
  - Fill state bundle name: vault_dth-mod_fillStates
 
  - Icon camera position: -50.51,41.92,41.7
 
  - Icon lookat position: 0.28,1.29,-0.14
 
  - Stash order: 1000
 
  - Store tab: not_in_store
 
Uninterpreted stats
Seriously, we don’t really know what to do with these.
  
    
      | Level | 
      10 | 
      9 | 
      8 | 
      7 | 
      6 | 
      5 | 
      4 | 
      3 | 
      2 | 
      1 | 
    
  
  
    
      | Max XP | 
      40 | 
      36 | 
      24 | 
      14 | 
      12 | 
      10 | 
      8 | 
      6 | 
      2 | 
      1 | 
    
    
      | Order | 
      900 | 
      899 | 
      898 | 
      897 | 
      896 | 
      895 | 
      894 | 
      893 | 
      892 | 
      891 | 
    
    
      | Xp | 
      10 | 
      9 | 
      8 | 
      7 | 
      6 | 
      5 | 
      4 | 
      3 | 
      2 | 
      1 |