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trptitlePhantomNavalStrike (PhantomNavalStrike)

You can read an explanation of the various unit stats.

Main stats

Unit stats

Training stats

Upgrading stats

Movement stats

Modifiers

Modifier “Invulnerable”

Main attack : Phantom Naval Strike

Targeting

Shooting

Projectile

Modifier “Sum naval strike”

Level 10 9 8 7 6 5 4 3 2 1
Sum naval strike summon visitors “shp_title_NavalStrike” level 10 “shp_title_NavalStrike” level 9 “shp_title_NavalStrike” level 8 “shp_title_NavalStrike” level 7 “shp_title_NavalStrike” level 6 “shp_title_NavalStrike” level 5 “shp_title_NavalStrike” level 4 “shp_title_NavalStrike” level 3 “shp_title_NavalStrike” level 2 “shp_title_NavalStrike” level 1

Internal stats

These stats internal to the system link different parts of data together.

Level 10 9 8 7 6 5 4 3 2 1
Apply buffs buffSumNavalStrike10 buffSumNavalStrike9 buffSumNavalStrike8 buffSumNavalStrike7 buffSumNavalStrike6 buffSumNavalStrike5 buffSumNavalStrike4 buffSumNavalStrike3 buffSumNavalStrike2 buffSumNavalStrike1
Sum naval strike details sumNavalStrike10 sumNavalStrike9 sumNavalStrike8 sumNavalStrike7 sumNavalStrike6 sumNavalStrike5 sumNavalStrike4 sumNavalStrike3 sumNavalStrike2 sumNavalStrike1
Sum naval strike summon uid sumNavalStrike10 sumNavalStrike9 sumNavalStrike8 sumNavalStrike7 sumNavalStrike6 sumNavalStrike5 sumNavalStrike4 sumNavalStrike3 sumNavalStrike2 sumNavalStrike1

Presentation stats

These are all sorts of user interface settings, that should not interfere with gameplay.

Uninterpreted stats

Seriously, we don’t really know what to do with these.

Level 10 9 8 7 6 5 4 3 2 1
Order 120210 120209 120208 120207 120206 120205 120204 120203 120202 120201