You can read an explanation of the various unit stats.
Level | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|
Health | 77760 | 72000 | 62400 | 57600 | 52800 | 48000 | 43200 | 38400 | 33600 | 28800 | 24000 |
Level | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|
Training cost | 5000$ | 4600$ | 4200$ | 4000$ | 3400$ | 3000$ | 2600$ | 2200$ | 1800$ | 1400$ | 1000$ |
Building | Research Lab 11 | Research Lab 10 | Research Lab 9 | Research Lab 8 | Research Lab 7 | Research Lab 6 | Research Lab 5 | Research Lab 4 | Research Lab 3 | Research Lab 2 | Hero Command 2 |
Level | 2-11 | 1 |
---|---|---|
Upgrade time | 10s | 0s |
Level | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|
Damage per shot | 791 | 733 | 636 | 587 | 538 | 489 | 440 | 391 | 342 | 294 | 245 |
Gun shooting sequence | 1,2,3,8,9,10,4,5,11,12,6,7,13,14 | 1,2,3,8,9,10,4,5,11,12,6,7,13,14 | 14,13,12,11,10,9,8,7,6,5,4,3,2,1 | 1,2,3,4,5,6,7,8,9,10,11,12,13,14 | 1,2,3,4,5,6,7,8,9,10,11,12,13,14 | 1,2,3,4,5,6,7,8,9,10,11,12,13,14 | 1,2,3,4,5,6,7,8,9,10,11,12,13,14 | 1,2,3,4,5,6,7,8,9,10,11,12,13,14 | 1,2,3,4,5,6,7,8,9,10,11,12,13,14 | 1,2,3,4,5,6,7,8,9,10,11,12,13,14 | 1,2,3,4,5,6,7,8,9,10,11,12,13,14 |
Level | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|
Displayed damage per second | 5691 | 5401 | 4686 | 4325 | 3964 | 3603 | 3242 | 2881 | 2520 | 2166 | 1805 |
Calculated damage per second | 5828 | 5401 | 4686 | 4325 | 3964 | 3603 | 3242 | 2881 | 2520 | 2166 | 1805 |
Calculated damage per cycle | 11074 | 10262 | 8904 | 8218 | 7532 | 6846 | 6160 | 5474 | 4788 | 4116 | 3430 |
These stats internal to the system link different parts of data together.
Level | 10-11 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Hero data | hero10 | hero9 | hero8 | hero7 | hero6 | hero5 | hero4 | hero3 | hero2 | hero1 |
These are all sorts of user interface settings, that should not interfere with gameplay.
Level | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|
Deploy vfx | vfx_prestige_deploy_large_emp | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) |
Displayed damage per second | 5691 | 5401 | 4686 | 4325 | 3964 | 3603 | 3242 | 2881 | 2520 | 2166 | 1805 |
Prestige | true | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) | (not found) |
Seriously, we don’t really know what to do with these.
Level | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|
Order | 211 | 210 | 209 | 208 | 207 | 206 | 205 | 204 | 203 | 202 | 201 |
Point value | 60 | 60 | 52 | 48 | 44 | 40 | 36 | 32 | 28 | 24 | 20 |