Fathier Rider (EmpireGoldenMileCreature)
You can read an explanation of the various unit stats.
Main stats
Unit stats
- Armor type: infantry
- Side: Empire
- Buildable unit: Yes
- Role: Generic
- Unit capacity: 15
- Type: mercenary
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Health |
61600 |
57860 |
54120 |
50400 |
46660 |
42920 |
39200 |
35460 |
31720 |
28000 |
Training stats
- Training time: 10s
- Training cost: 1 Con.
Upgrading stats
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Upgrade requirements |
160 data fragments |
120 data fragments |
90 data fragments |
70 data fragments |
60 data fragments |
50 data fragments |
40 data fragments |
30 data fragments |
28 data fragments |
32 data fragments |
Movement stats
- Acceleration: 0
- Crushes walls: Yes
- Flying unit: No
- Max speed: 120
- Propensity to go around obstacles: 15
- Rotation speed: 7.854
- Run speed: 0
- Run threshold: 0
- Unit size on map: 1x1
- Support follow distance: 5
Main attack : EmpireGoldenMileCreature
Targeting
- Attack shield border: No
- Max attack range: 2
- Min attack range: 0
- New rotation speed: 7854
- Target preference strength: 100
- Target preferences: Droideka (100), Flying infantry (100), Flying vehicle (100), Headquarters (100), Heavy infantry (100), Heavy infantry hero (100), Heavy vehicle (100), Heavy vehicule hero (100), Infantry (100), Infantry hero (100), Light vehicle (100), Other building (100), Ressource generator (100), Shield (100), Shield generator (100), Storage (100), Support troop (100), Trap (100), Turret (100), Vehicule hero (100), Wall (0)
- View range: 100
Shooting
- Animation delay: 750ms
- Charge time: 0s
- Clip retargeting: Yes
- Gun shooting sequence: 1
- Impact delay: 0s
- New target on reload: Yes
- Can shoot over walls: No
- Reload time: 0s
- Retargeting offset: 10
- Self-centered targeting: No
- Shot count: 1
- Shot delay: 750ms
- Target locking: No
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Damage per shot |
14573 |
13973 |
13366 |
12758 |
12150 |
11536 |
10936 |
10320 |
9720 |
9113 |
Projectile
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Displayed damage per second |
19430 |
18630 |
17820 |
17011 |
16200 |
15380 |
14580 |
13759 |
12960 |
12150 |
Calculated damage per second |
9715 |
9315 |
8910 |
8505 |
8100 |
7690 |
7290 |
6880 |
6480 |
6075 |
Calculated damage per cycle |
14573 |
13973 |
13366 |
12758 |
12150 |
11536 |
10936 |
10320 |
9720 |
9113 |
- Cannons per sequence: 1
- Shooting cycle duration: 1.500s
- Directional: Yes
- Is deflectable: No
- Max speed: 18
- Damage multipliers: (100): Droideka, Flying infantry, Flying vehicle, Headquarters, Heavy infantry, Heavy infantry hero, Heavy vehicle, Heavy vehicule hero, Infantry, Infantry hero, Light vehicle, Other building, Ressource generator, Shield, Shield generator, Storage, Support troop, Trap, Turret, Vehicule hero, Wall
- Pass through shield: No
- Salvos: 1
Internal stats
These stats internal to the system link different parts of data together.
- Unit ID: EmpireGoldenMileCreature
- Upgrade shard uid: shrd_troopEmpireGoldenMileCreature
Presentation stats
These are all sorts of user interface settings, that should not interfere with gameplay.
- Arcs: No
- Asset name: spacehorse_con-ani
- Audio attack: “sfx_attack_goldenmilecreature_01”:33,”sfx_attack_goldenmilecreature_02”:33,”sfx_attack_goldenmilecreature_03”:34
- Audio death: “sfx_death_goldenmilecreature_01”:33,”sfx_death_goldenmilecreature_02”:33,”sfx_death_goldenmilecreature_03”:34
- Audio placement: “sfx_placement_goldenmilecreature_01”:33,”sfx_placement_goldenmilecreature_02”:33,”sfx_placement_goldenmilecreature_03”:34
- Audio train: “sfx_ui_unitcomplete_goldenmilecreature_01”:50,”sfx_ui_unitcomplete_goldenmilecreature_02”:50
- Bundle name: spacehorse_con-ani
- Event button action: galaxy
- Event button data: planet1 planet3 planet6 planet8 planet21 planet23
- Event button string: hn_open_galaxy
- Event features string: fragment_obtain_gen
- Factory rotation: 0
- Factory scale factor: 1
- Favorite target type: closest
- Icon camera position: 25.38,12.62,32.78
- Icon lookat position: -1.1,2.8,-0.95
- Max scale: 300
- Muzzle flash: fx_melee_headbutt_lrg
- Name: EmpireGoldenMileCreature
- Spin speed: 0
- Targeted type: ENEMIES
- Unlocked by campaign: Yes
- Unlocked by event: true
- Unlocked by tournament: Yes
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Displayed damage per second |
19430 |
18630 |
17820 |
17011 |
16200 |
15380 |
14580 |
13759 |
12960 |
12150 |
Icon unlock rotation |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
0,-15,0 |
Icon unlock scale |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
(not found) |
0.7,0.7,0.7 |
Uninterpreted stats
Seriously, we don’t really know what to do with these.
- Arming delay: 0
- Auto spawn rate scale: 1
- Auto spawn spreading scale: 1
- Max scale: No
- Point value: 0
- Seeks target: Yes
- Streams: no
- Strict cool down: No
- Target in range modifier: 1
- Xp: 0
Level |
10 |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
Order |
40710 |
40709 |
40708 |
40707 |
40706 |
40705 |
40704 |
40703 |
40702 |
40701 |